sneedmc/gui/widgets/ServerStatus.cpp

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#include "ServerStatus.h"
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#include "LineSeparator.h"
#include "IconLabel.h"
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#include "logic/status/StatusChecker.h"
#include "MultiMC.h"
#include <QHBoxLayout>
#include <QFrame>
#include <QLabel>
#include <QMap>
#include <QToolButton>
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#include <QAction>
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ServerStatus::ServerStatus(QWidget *parent, Qt::WindowFlags f) : QWidget(parent, f)
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{
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layout = new QHBoxLayout(this);
layout->setContentsMargins(0, 0, 0, 0);
goodIcon = QIcon::fromTheme("status-good");
badIcon = QIcon::fromTheme("status-bad");
addStatus("minecraft.net", tr("Web"));
addLine();
addStatus("account.mojang.com", tr("Account"));
addLine();
addStatus("skins.minecraft.net", tr("Skins"));
addLine();
addStatus("authserver.mojang.com", tr("Auth"));
addLine();
addStatus("sessionserver.mojang.com", tr("Session"));
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m_statusRefresh = new QToolButton(this);
m_statusRefresh->setCheckable(true);
m_statusRefresh->setToolButtonStyle(Qt::ToolButtonIconOnly);
m_statusRefresh->setIcon(QIcon::fromTheme("refresh"));
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layout->addWidget(m_statusRefresh);
setLayout(layout);
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// Start status checker
{
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auto reloader = MMC->statusChecker().get();
connect(reloader, &StatusChecker::statusChanged, this, &ServerStatus::StatusChanged);
connect(reloader, &StatusChecker::statusLoading, this, &ServerStatus::StatusReloading);
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connect(m_statusRefresh, &QAbstractButton::clicked, this, &ServerStatus::reloadStatus);
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MMC->statusChecker()->startTimer(60000);
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reloadStatus();
}
}
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ServerStatus::~ServerStatus()
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{
}
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void ServerStatus::reloadStatus()
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{
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MMC->statusChecker()->reloadStatus();
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}
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void ServerStatus::addLine()
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{
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layout->addWidget(new LineSeparator(this));
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}
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void ServerStatus::addStatus(QString key, QString name)
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{
{
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auto label = new IconLabel(this, badIcon, QSize(16, 16));
label->setToolTip(key);
serverLabels[key] = label;
layout->addWidget(label);
}
{
auto label = new QLabel(this);
label->setText(name);
label->setToolTip(key);
layout->addWidget(label);
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}
}
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void ServerStatus::setStatus(QString key, bool value)
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{
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if (!serverLabels.contains(key))
return;
IconLabel *label = serverLabels[key];
label->setIcon(value ? goodIcon : badIcon);
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}
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void ServerStatus::StatusChanged(const QMap<QString, QString> statusEntries)
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{
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auto convertStatus = [&](QString status)->bool
{
if (status == "green")
return true;
else if (status == "yellow")
return false;
else if (status == "red")
return false;
return false;
}
;
auto iter = statusEntries.begin();
while (iter != statusEntries.end())
{
QString key = iter.key();
bool value = convertStatus(iter.value());
setStatus(key, value);
iter++;
}
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}
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void ServerStatus::StatusReloading(bool is_reloading)
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{
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m_statusRefresh->setChecked(is_reloading);
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}