sneedmc/launcher/minecraft/auth/steps/GetSkinStep.cpp

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#include "GetSkinStep.h"
#include <QNetworkRequest>
#include "minecraft/auth/AuthRequest.h"
#include "minecraft/auth/Parsers.h"
GetSkinStep::GetSkinStep(AccountData* data) : AuthStep(data) {
}
GetSkinStep::~GetSkinStep() noexcept = default;
QString GetSkinStep::describe() {
return tr("Getting skin.");
}
void GetSkinStep::perform() {
auto url = QUrl(m_data->minecraftProfile.skin.url);
QNetworkRequest request = QNetworkRequest(url);
AuthRequest *requestor = new AuthRequest(this);
connect(requestor, &AuthRequest::finished, this, &GetSkinStep::onRequestDone);
requestor->get(request);
}
void GetSkinStep::rehydrate() {
// NOOP, for now.
}
void GetSkinStep::onRequestDone(
QNetworkReply::NetworkError error,
QByteArray data,
QList<QNetworkReply::RawHeaderPair> headers
) {
auto requestor = qobject_cast<AuthRequest *>(QObject::sender());
requestor->deleteLater();
if (error == QNetworkReply::NoError) {
m_data->minecraftProfile.skin.data = data;
}
emit finished(AccountTaskState::STATE_SUCCEEDED, tr("Got skin"));
}