sneedmc/launcher/minecraft/auth/steps/XboxProfileStep.cpp

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#include "XboxProfileStep.h"
#include <QNetworkRequest>
#include <QUrlQuery>
#include "minecraft/auth/AuthRequest.h"
#include "minecraft/auth/Parsers.h"
XboxProfileStep::XboxProfileStep(AccountData* data) : AuthStep(data) {
}
XboxProfileStep::~XboxProfileStep() noexcept = default;
QString XboxProfileStep::describe() {
return tr("Fetching Xbox profile.");
}
void XboxProfileStep::rehydrate() {
// NOOP, for now. We only save bools and there's nothing to check.
}
void XboxProfileStep::perform() {
auto url = QUrl("https://profile.xboxlive.com/users/me/profile/settings");
QUrlQuery q;
q.addQueryItem(
"settings",
"GameDisplayName,AppDisplayName,AppDisplayPicRaw,GameDisplayPicRaw,"
"PublicGamerpic,ShowUserAsAvatar,Gamerscore,Gamertag,ModernGamertag,ModernGamertagSuffix,"
"UniqueModernGamertag,AccountTier,TenureLevel,XboxOneRep,"
"PreferredColor,Location,Bio,Watermarks,"
"RealName,RealNameOverride,IsQuarantined"
);
url.setQuery(q);
QNetworkRequest request = QNetworkRequest(url);
request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
request.setRawHeader("Accept", "application/json");
request.setRawHeader("x-xbl-contract-version", "3");
request.setRawHeader("Authorization", QString("XBL3.0 x=%1;%2").arg(m_data->userToken.extra["uhs"].toString(), m_data->xboxApiToken.token).toUtf8());
AuthRequest *requestor = new AuthRequest(this);
connect(requestor, &AuthRequest::finished, this, &XboxProfileStep::onRequestDone);
requestor->get(request);
qDebug() << "Getting Xbox profile...";
}
void XboxProfileStep::onRequestDone(
QNetworkReply::NetworkError error,
QByteArray data,
QList<QNetworkReply::RawHeaderPair> headers
) {
auto requestor = qobject_cast<AuthRequest *>(QObject::sender());
requestor->deleteLater();
if (error != QNetworkReply::NoError) {
qWarning() << "Reply error:" << error;
#ifndef NDEBUG
qDebug() << data;
#endif
finished(
AccountTaskState::STATE_FAILED_SOFT,
tr("Failed to retrieve the Xbox profile.")
);
return;
}
#ifndef NDEBUG
qDebug() << "XBox profile: " << data;
#endif
emit finished(AccountTaskState::STATE_WORKING, tr("Got Xbox profile"));
}