sneedmc/launcher/minecraft/MinecraftInstance.h

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#pragma once
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#include "BaseInstance.h"
#include <java/JavaVersion.h>
#include "minecraft/mod/Mod.h"
#include <QProcess>
#include <QDir>
#include "minecraft/launch/MinecraftServerTarget.h"
class ModFolderModel;
class ResourceFolderModel;
class ResourcePackFolderModel;
class ShaderPackFolderModel;
class TexturePackFolderModel;
class WorldList;
class GameOptions;
class LaunchStep;
class PackProfile;
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class MinecraftInstance: public BaseInstance
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{
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Q_OBJECT
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public:
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MinecraftInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString &rootDir);
virtual ~MinecraftInstance() {};
virtual void saveNow() override;
void loadSpecificSettings() override;
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// FIXME: remove
QString typeName() const override;
// FIXME: remove
QSet<QString> traits() const override;
bool canEdit() const override
{
return true;
}
bool canExport() const override
{
return true;
}
////// Directories and files //////
QString jarModsDir() const;
QString resourcePacksDir() const;
QString texturePacksDir() const;
QString shaderPacksDir() const;
QString modsRoot() const override;
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QString coreModsDir() const;
QString modsCacheLocation() const;
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QString libDir() const;
QString worldDir() const;
QString resourcesDir() const;
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QDir jarmodsPath() const;
QDir librariesPath() const;
QDir versionsPath() const;
QString instanceConfigFolder() const override;
// Path to the instance's minecraft directory.
QString gameRoot() const override;
// Path to the instance's minecraft bin directory.
QString binRoot() const;
// where to put the natives during/before launch
QString getNativePath() const;
// where the instance-local libraries should be
QString getLocalLibraryPath() const;
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/** Returns whether the instance, with its version, has support for demo mode. */
[[nodiscard]] bool supportsDemo() const;
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void updateRuntimeContext();
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////// Profile management //////
std::shared_ptr<PackProfile> getPackProfile() const;
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////// Mod Lists //////
std::shared_ptr<ModFolderModel> loaderModList() const;
std::shared_ptr<ModFolderModel> coreModList() const;
std::shared_ptr<ResourcePackFolderModel> resourcePackList() const;
std::shared_ptr<TexturePackFolderModel> texturePackList() const;
std::shared_ptr<ShaderPackFolderModel> shaderPackList() const;
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std::shared_ptr<WorldList> worldList() const;
std::shared_ptr<GameOptions> gameOptionsModel() const;
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////// Launch stuff //////
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Task::Ptr createUpdateTask(Net::Mode mode) override;
shared_qobject_ptr<LaunchTask> createLaunchTask(AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) override;
QStringList extraArguments() override;
QStringList verboseDescription(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin) override;
QList<Mod*> getJarMods() const;
QString createLaunchScript(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin);
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/// get arguments passed to java
QStringList javaArguments();
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/// get variables for launch command variable substitution/environment
QMap<QString, QString> getVariables() override;
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/// create an environment for launching processes
QProcessEnvironment createEnvironment() override;
QProcessEnvironment createLaunchEnvironment() override;
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/// guess log level from a line of minecraft log
MessageLevel::Enum guessLevel(const QString &line, MessageLevel::Enum level) override;
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IPathMatcher::Ptr getLogFileMatcher() override;
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QString getLogFileRoot() override;
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QString getStatusbarDescription() override;
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// FIXME: remove
virtual QStringList getClassPath();
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// FIXME: remove
virtual QStringList getNativeJars();
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// FIXME: remove
virtual QString getMainClass() const;
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// FIXME: remove
virtual QStringList processMinecraftArgs(AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) const;
virtual JavaVersion getJavaVersion();
protected:
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QMap<QString, QString> createCensorFilterFromSession(AuthSessionPtr session);
QStringList validLaunchMethods();
QString launchMethod();
protected: // data
std::shared_ptr<PackProfile> m_components;
mutable std::shared_ptr<ModFolderModel> m_loader_mod_list;
mutable std::shared_ptr<ModFolderModel> m_core_mod_list;
mutable std::shared_ptr<ResourcePackFolderModel> m_resource_pack_list;
mutable std::shared_ptr<ShaderPackFolderModel> m_shader_pack_list;
mutable std::shared_ptr<TexturePackFolderModel> m_texture_pack_list;
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mutable std::shared_ptr<WorldList> m_world_list;
mutable std::shared_ptr<GameOptions> m_game_options;
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};
typedef std::shared_ptr<MinecraftInstance> MinecraftInstancePtr;