sneedmc/launcher/LaunchController.h

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#pragma once
#include <QObject>
#include <BaseInstance.h>
#include <tools/BaseProfiler.h>
#include "minecraft/launch/MinecraftServerTarget.h"
#include "minecraft/auth/MinecraftAccount.h"
class InstanceWindow;
class LaunchController: public Task
{
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Q_OBJECT
public:
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void executeTask() override;
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LaunchController(QObject * parent = nullptr);
virtual ~LaunchController(){};
void setInstance(InstancePtr instance) {
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m_instance = instance;
}
InstancePtr instance() {
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return m_instance;
}
void setOnline(bool online) {
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m_online = online;
}
void setProfiler(BaseProfilerFactory *profiler) {
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m_profiler = profiler;
}
void setParentWidget(QWidget * widget) {
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m_parentWidget = widget;
}
void setServerToJoin(MinecraftServerTargetPtr serverToJoin) {
m_serverToJoin = std::move(serverToJoin);
}
void setAccountToUse(MinecraftAccountPtr accountToUse) {
m_accountToUse = std::move(accountToUse);
}
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QString id()
{
return m_instance->id();
}
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bool abort() override;
private:
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void login();
void launchInstance();
void decideAccount();
private slots:
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void readyForLaunch();
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void onSucceeded();
void onFailed(QString reason);
void onProgressRequested(Task *task);
private:
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BaseProfilerFactory *m_profiler = nullptr;
bool m_online = true;
InstancePtr m_instance;
QWidget * m_parentWidget = nullptr;
InstanceWindow *m_console = nullptr;
MinecraftAccountPtr m_accountToUse = nullptr;
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AuthSessionPtr m_session;
shared_qobject_ptr<LaunchTask> m_launcher;
MinecraftServerTargetPtr m_serverToJoin;
};