sneedmc/logic/minecraft/MinecraftVersionList.cpp

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/* Copyright 2013-2015 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <QtXml>
#include "Json.h"
#include <QtAlgorithms>
#include <QtNetwork>
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#include "Env.h"
#include "Exception.h"
#include "MinecraftVersionList.h"
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#include "net/URLConstants.h"
#include "ParseUtils.h"
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#include "ProfileUtils.h"
#include "VersionFilterData.h"
#include <pathutils.h>
static const char * localVersionCache = "versions/versions.dat";
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class MCVListLoadTask : public Task
{
Q_OBJECT
public:
explicit MCVListLoadTask(MinecraftVersionList *vlist);
virtual ~MCVListLoadTask() override{};
virtual void executeTask() override;
protected
slots:
void list_downloaded();
protected:
QNetworkReply *vlistReply;
MinecraftVersionList *m_list;
MinecraftVersion *m_currentStable;
};
class MCVListVersionUpdateTask : public Task
{
Q_OBJECT
public:
explicit MCVListVersionUpdateTask(MinecraftVersionList *vlist, QString updatedVersion);
virtual ~MCVListVersionUpdateTask() override{};
virtual void executeTask() override;
protected
slots:
void json_downloaded();
protected:
NetJobPtr specificVersionDownloadJob;
QString versionToUpdate;
MinecraftVersionList *m_list;
};
class ListLoadError : public Exception
{
public:
ListLoadError(QString cause) : Exception(cause) {};
virtual ~ListLoadError() noexcept
{
}
};
MinecraftVersionList::MinecraftVersionList(QObject *parent) : BaseVersionList(parent)
{
loadBuiltinList();
loadCachedList();
}
Task *MinecraftVersionList::getLoadTask()
{
return new MCVListLoadTask(this);
}
bool MinecraftVersionList::isLoaded()
{
return m_loaded;
}
const BaseVersionPtr MinecraftVersionList::at(int i) const
{
return m_vlist.at(i);
}
int MinecraftVersionList::count() const
{
return m_vlist.count();
}
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static bool cmpVersions(BaseVersionPtr first, BaseVersionPtr second)
{
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auto left = std::dynamic_pointer_cast<MinecraftVersion>(first);
auto right = std::dynamic_pointer_cast<MinecraftVersion>(second);
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return left->m_releaseTime > right->m_releaseTime;
}
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void MinecraftVersionList::sortInternal()
{
qSort(m_vlist.begin(), m_vlist.end(), cmpVersions);
}
void MinecraftVersionList::loadCachedList()
{
QFile localIndex(localVersionCache);
if (!localIndex.exists())
{
return;
}
if (!localIndex.open(QIODevice::ReadOnly))
{
// FIXME: this is actually a very bad thing! How do we deal with this?
qCritical() << "The minecraft version cache can't be read.";
return;
}
auto data = localIndex.readAll();
try
{
localIndex.close();
QJsonDocument jsonDoc = QJsonDocument::fromBinaryData(data);
if (jsonDoc.isNull())
{
throw ListLoadError(tr("Error reading the version list."));
}
loadMojangList(jsonDoc, Local);
}
catch (Exception &e)
{
// the cache has gone bad for some reason... flush it.
qCritical() << "The minecraft version cache is corrupted. Flushing cache.";
localIndex.remove();
return;
}
m_hasLocalIndex = true;
}
void MinecraftVersionList::loadBuiltinList()
{
qDebug() << "Loading builtin version list.";
// grab the version list data from internal resources.
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const QJsonDocument doc =
Json::requireDocument(QString(":/versions/minecraft.json"), "builtin version list");
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const QJsonObject root = doc.object();
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// parse all the versions
for (const auto version : Json::requireArray(root.value("versions")))
{
QJsonObject versionObj = version.toObject();
QString versionID = versionObj.value("id").toString("");
QString versionTypeStr = versionObj.value("type").toString("");
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if (versionID.isEmpty() || versionTypeStr.isEmpty())
{
qCritical() << "Parsed version is missing ID or type";
continue;
}
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if (g_VersionFilterData.legacyBlacklist.contains(versionID))
{
qWarning() << "Blacklisted legacy version ignored: " << versionID;
continue;
}
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// Now, we construct the version object and add it to the list.
std::shared_ptr<MinecraftVersion> mcVersion(new MinecraftVersion());
mcVersion->m_name = mcVersion->m_descriptor = versionID;
// Parse the timestamp.
if (!parse_timestamp(versionObj.value("releaseTime").toString(""),
mcVersion->m_releaseTimeString, mcVersion->m_releaseTime))
{
qCritical() << "Error while parsing version" << versionID
<< ": invalid version timestamp";
continue;
}
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// Get the download URL.
mcVersion->download_url =
"http://" + URLConstants::AWS_DOWNLOAD_VERSIONS + versionID + "/";
mcVersion->m_versionSource = Builtin;
mcVersion->m_type = versionTypeStr;
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mcVersion->m_appletClass = versionObj.value("appletClass").toString("");
mcVersion->m_mainClass = versionObj.value("mainClass").toString("");
mcVersion->m_jarChecksum = versionObj.value("checksum").toString("");
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mcVersion->m_processArguments = versionObj.value("processArguments").toString("legacy");
if (versionObj.contains("+traits"))
{
for (auto traitVal : Json::requireArray(versionObj.value("+traits")))
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{
mcVersion->m_traits.insert(Json::requireString(traitVal));
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}
}
m_lookup[versionID] = mcVersion;
m_vlist.append(mcVersion);
}
}
void MinecraftVersionList::loadMojangList(QJsonDocument jsonDoc, VersionSource source)
{
qDebug() << "Loading" << ((source == Remote) ? "remote" : "local") << "version list.";
if (!jsonDoc.isObject())
{
throw ListLoadError(tr("Error parsing version list JSON: jsonDoc is not an object"));
}
QJsonObject root = jsonDoc.object();
try
{
QJsonObject latest = Json::requireObject(root.value("latest"));
m_latestReleaseID = Json::requireString(latest.value("release"));
m_latestSnapshotID = Json::requireString(latest.value("snapshot"));
}
catch (Exception &err)
{
qCritical()
<< tr("Error parsing version list JSON: couldn't determine latest versions");
}
// Now, get the array of versions.
if (!root.value("versions").isArray())
{
throw ListLoadError(tr("Error parsing version list JSON: version list object is "
"missing 'versions' array"));
}
QJsonArray versions = root.value("versions").toArray();
QList<BaseVersionPtr> tempList;
for (auto version : versions)
{
// Load the version info.
if (!version.isObject())
{
qCritical() << "Error while parsing version list : invalid JSON structure";
continue;
}
QJsonObject versionObj = version.toObject();
QString versionID = versionObj.value("id").toString("");
if (versionID.isEmpty())
{
qCritical() << "Error while parsing version : version ID is missing";
continue;
}
if (g_VersionFilterData.legacyBlacklist.contains(versionID))
{
qWarning() << "Blacklisted legacy version ignored: " << versionID;
continue;
}
// Now, we construct the version object and add it to the list.
std::shared_ptr<MinecraftVersion> mcVersion(new MinecraftVersion());
mcVersion->m_name = mcVersion->m_descriptor = versionID;
if (!parse_timestamp(versionObj.value("releaseTime").toString(""),
mcVersion->m_releaseTimeString, mcVersion->m_releaseTime))
{
qCritical() << "Error while parsing version" << versionID
<< ": invalid release timestamp";
continue;
}
if (!parse_timestamp(versionObj.value("time").toString(""),
mcVersion->m_updateTimeString, mcVersion->m_updateTime))
{
qCritical() << "Error while parsing version" << versionID
<< ": invalid update timestamp";
continue;
}
if (mcVersion->m_releaseTime < g_VersionFilterData.legacyCutoffDate)
{
continue;
}
// depends on where we load the version from -- network request or local file?
mcVersion->m_versionSource = source;
QString dlUrl = "http://" + URLConstants::AWS_DOWNLOAD_VERSIONS + versionID + "/";
mcVersion->download_url = dlUrl;
QString versionTypeStr = versionObj.value("type").toString("");
if (versionTypeStr.isEmpty())
{
qCritical() << "Ignoring" << versionID
<< "because it doesn't have the version type set.";
continue;
}
// OneSix or Legacy. use filter to determine type
if (versionTypeStr == "release")
{
}
else if (versionTypeStr == "snapshot") // It's a snapshot... yay
{
}
else if (versionTypeStr == "old_alpha")
{
}
else if (versionTypeStr == "old_beta")
{
}
else
{
qCritical() << "Ignoring" << versionID
<< "because it has an invalid version type.";
continue;
}
mcVersion->m_type = versionTypeStr;
qDebug() << "Loaded version" << versionID << "from"
<< ((source == Remote) ? "remote" : "local") << "version list.";
tempList.append(mcVersion);
}
updateListData(tempList);
if(source == Remote)
{
m_loaded = true;
}
}
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void MinecraftVersionList::sortVersions()
{
beginResetModel();
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sortInternal();
endResetModel();
}
QVariant MinecraftVersionList::data(const QModelIndex& index, int role) const
{
if (!index.isValid())
return QVariant();
if (index.row() > count())
return QVariant();
auto version = std::dynamic_pointer_cast<MinecraftVersion>(m_vlist[index.row()]);
switch (role)
{
case VersionPointerRole:
return qVariantFromValue(m_vlist[index.row()]);
case VersionRole:
return version->name();
case VersionIdRole:
return version->descriptor();
case RecommendedRole:
return version->descriptor() == m_latestReleaseID;
case LatestRole:
{
if(version->descriptor() != m_latestSnapshotID)
return false;
MinecraftVersionPtr latestRelease = std::dynamic_pointer_cast<MinecraftVersion>(getLatestStable());
/*
if(latestRelease && latestRelease->m_releaseTime > version->m_releaseTime)
{
return false;
}
*/
return true;
}
case TypeRole:
return version->typeString();
default:
return QVariant();
}
}
BaseVersionList::RoleList MinecraftVersionList::providesRoles()
{
return {VersionPointerRole, VersionRole, VersionIdRole, RecommendedRole, LatestRole, TypeRole};
}
BaseVersionPtr MinecraftVersionList::getLatestStable() const
{
if(m_lookup.contains(m_latestReleaseID))
return m_lookup[m_latestReleaseID];
return BaseVersionPtr();
}
BaseVersionPtr MinecraftVersionList::getRecommended() const
{
return getLatestStable();
}
void MinecraftVersionList::updateListData(QList<BaseVersionPtr> versions)
{
beginResetModel();
for (auto version : versions)
{
auto descr = version->descriptor();
if (!m_lookup.contains(descr))
{
m_lookup[version->descriptor()] = version;
m_vlist.append(version);
continue;
}
auto orig = std::dynamic_pointer_cast<MinecraftVersion>(m_lookup[descr]);
auto added = std::dynamic_pointer_cast<MinecraftVersion>(version);
// updateListData is called after Mojang list loads. those can be local or remote
// remote comes always after local
// any other options are ignored
if (orig->m_versionSource != Local || added->m_versionSource != Remote)
{
continue;
}
// alright, it's an update. put it inside the original, for further processing.
orig->upstreamUpdate = added;
}
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sortInternal();
endResetModel();
}
inline QDomElement getDomElementByTagName(QDomElement parent, QString tagname)
{
QDomNodeList elementList = parent.elementsByTagName(tagname);
if (elementList.count())
return elementList.at(0).toElement();
else
return QDomElement();
}
MCVListLoadTask::MCVListLoadTask(MinecraftVersionList *vlist)
{
m_list = vlist;
m_currentStable = NULL;
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vlistReply = nullptr;
}
void MCVListLoadTask::executeTask()
{
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setStatus(tr("Loading instance version list..."));
auto worker = ENV.qnam();
vlistReply = worker->get(QNetworkRequest(
QUrl("http://" + URLConstants::AWS_DOWNLOAD_VERSIONS + "versions.json")));
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connect(vlistReply, SIGNAL(finished()), this, SLOT(list_downloaded()));
}
void MCVListLoadTask::list_downloaded()
{
if (vlistReply->error() != QNetworkReply::NoError)
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{
vlistReply->deleteLater();
emitFailed("Failed to load Minecraft main version list" + vlistReply->errorString());
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return;
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}
auto data = vlistReply->readAll();
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vlistReply->deleteLater();
try
{
QJsonParseError jsonError;
QJsonDocument jsonDoc = QJsonDocument::fromJson(data, &jsonError);
if (jsonError.error != QJsonParseError::NoError)
{
throw ListLoadError(
tr("Error parsing version list JSON: %1").arg(jsonError.errorString()));
}
m_list->loadMojangList(jsonDoc, Remote);
}
catch (Exception &e)
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{
emitFailed(e.cause());
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return;
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}
emitSucceeded();
return;
}
MCVListVersionUpdateTask::MCVListVersionUpdateTask(MinecraftVersionList *vlist,
QString updatedVersion)
: Task()
{
m_list = vlist;
versionToUpdate = updatedVersion;
}
void MCVListVersionUpdateTask::executeTask()
{
QString urlstr = "http://" + URLConstants::AWS_DOWNLOAD_VERSIONS + versionToUpdate + "/" +
versionToUpdate + ".json";
auto job = new NetJob("Version index");
job->addNetAction(ByteArrayDownload::make(QUrl(urlstr)));
specificVersionDownloadJob.reset(job);
connect(specificVersionDownloadJob.get(), SIGNAL(succeeded()), SLOT(json_downloaded()));
connect(specificVersionDownloadJob.get(), SIGNAL(failed(QString)), SIGNAL(failed(QString)));
connect(specificVersionDownloadJob.get(), SIGNAL(progress(qint64, qint64)),
SIGNAL(progress(qint64, qint64)));
specificVersionDownloadJob->start();
}
void MCVListVersionUpdateTask::json_downloaded()
{
NetActionPtr DlJob = specificVersionDownloadJob->first();
auto data = std::dynamic_pointer_cast<ByteArrayDownload>(DlJob)->m_data;
specificVersionDownloadJob.reset();
QJsonParseError jsonError;
QJsonDocument jsonDoc = QJsonDocument::fromJson(data, &jsonError);
if (jsonError.error != QJsonParseError::NoError)
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{
emitFailed(tr("The download version file is not valid."));
return;
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}
VersionFilePtr file;
try
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{
file = VersionFile::fromJson(jsonDoc, "net.minecraft.json", false);
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}
catch (Exception &e)
{
emitFailed(tr("Couldn't process version file: %1").arg(e.cause()));
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return;
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}
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// Strip LWJGL from the version file. We use our own.
ProfileUtils::removeLwjglFromPatch(file);
// TODO: recognize and add LWJGL versions here.
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file->fileId = "net.minecraft";
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// now dump the file to disk
auto doc = file->toJson(false);
auto newdata = doc.toBinaryData();
QString targetPath = "versions/" + versionToUpdate + "/" + versionToUpdate + ".dat";
ensureFilePathExists(targetPath);
QSaveFile vfile1(targetPath);
if (!vfile1.open(QIODevice::Truncate | QIODevice::WriteOnly))
{
emitFailed(tr("Can't open %1 for writing.").arg(targetPath));
return;
}
qint64 actual = 0;
if ((actual = vfile1.write(newdata)) != newdata.size())
{
emitFailed(tr("Failed to write into %1. Written %2 out of %3.")
.arg(targetPath)
.arg(actual)
.arg(newdata.size()));
return;
}
if (!vfile1.commit())
{
emitFailed(tr("Can't commit changes to %1").arg(targetPath));
return;
}
m_list->finalizeUpdate(versionToUpdate);
emitSucceeded();
}
std::shared_ptr<Task> MinecraftVersionList::createUpdateTask(QString version)
{
return std::shared_ptr<Task>(new MCVListVersionUpdateTask(this, version));
}
void MinecraftVersionList::saveCachedList()
{
// FIXME: throw.
if (!ensureFilePathExists(localVersionCache))
return;
QSaveFile tfile(localVersionCache);
if (!tfile.open(QIODevice::WriteOnly | QIODevice::Truncate))
return;
QJsonObject toplevel;
QJsonArray entriesArr;
for (auto version : m_vlist)
{
auto mcversion = std::dynamic_pointer_cast<MinecraftVersion>(version);
// do not save the remote versions.
if (mcversion->m_versionSource != Local)
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continue;
QJsonObject entryObj;
entryObj.insert("id", mcversion->descriptor());
entryObj.insert("version", mcversion->descriptor());
entryObj.insert("time", mcversion->m_updateTimeString);
entryObj.insert("releaseTime", mcversion->m_releaseTimeString);
entryObj.insert("type", mcversion->m_type);
entriesArr.append(entryObj);
}
toplevel.insert("versions", entriesArr);
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{
bool someLatest = false;
QJsonObject latestObj;
if(!m_latestReleaseID.isNull())
{
latestObj.insert("release", m_latestReleaseID);
someLatest = true;
}
if(!m_latestSnapshotID.isNull())
{
latestObj.insert("snapshot", m_latestSnapshotID);
someLatest = true;
}
if(someLatest)
{
toplevel.insert("latest", latestObj);
}
}
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QJsonDocument doc(toplevel);
QByteArray jsonData = doc.toBinaryData();
qint64 result = tfile.write(jsonData);
if (result == -1)
return;
if (result != jsonData.size())
return;
tfile.commit();
}
void MinecraftVersionList::finalizeUpdate(QString version)
{
int idx = -1;
for (int i = 0; i < m_vlist.size(); i++)
{
if (version == m_vlist[i]->descriptor())
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{
idx = i;
break;
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}
}
if (idx == -1)
{
return;
}
auto updatedVersion = std::dynamic_pointer_cast<MinecraftVersion>(m_vlist[idx]);
// reject any updates to builtin versions.
if (updatedVersion->m_versionSource == Builtin)
return;
// if we have an update for the version, replace it, make the update local
if (updatedVersion->upstreamUpdate)
{
auto updatedWith = updatedVersion->upstreamUpdate;
updatedWith->m_versionSource = Local;
m_vlist[idx] = updatedWith;
m_lookup[version] = updatedWith;
}
else
{
// otherwise, just set the version as local;
updatedVersion->m_versionSource = Local;
}
dataChanged(index(idx), index(idx));
saveCachedList();
}
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#include "MinecraftVersionList.moc"