fix recursive crash on win64

one of the contributors to PolyMC that moved over to Prism (TheLastRar) ended up finding this.
I didn't understand what it was for until I fixed & ran a 64-bit Windows build myself, and got a 0xC00000FD (Stack overflow).
This is caused by the massive recursive load of ATLauncher packs.
This is a pretty jank fix as it is, and later should be re-engineered to not be recursive.

Signed-off-by: jdp_ <42700985+jdpatdiscord@users.noreply.github.com>
This commit is contained in:
jdp_ 2022-11-14 01:14:51 -05:00
parent cfe8f6ce9b
commit 22fb301d88

View File

@ -34,6 +34,10 @@ set(CMAKE_C_STANDARD 11)
include(GenerateExportHeader)
set(CMAKE_CXX_FLAGS "-Wall -pedantic -fstack-protector-strong --param=ssp-buffer-size=4 ${CMAKE_CXX_FLAGS}")
if(WIN32)
set(CMAKE_EXE_LINKER_FLAGS "-Wl,--stack,8388608 ${CMAKE_EXE_LINKER_FLAGS}")
endif()
# Fix build with Qt 5.13
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DQT_NO_DEPRECATED_WARNINGS=Y")