bring back notportable builds
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64399dd8d6
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23
.github/workflows/build.yml
vendored
23
.github/workflows/build.yml
vendored
@ -27,10 +27,23 @@ jobs:
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- os: windows-2022
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name: "Windows-i686"
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msystem: mingw32
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portable: false
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- os: windows-2022
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name: "Windows-x86_64"
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msystem: mingw64
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portable: false
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- os: windows-2022
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name: "Windows-i686-portable"
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msystem: mingw32
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portable: true
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- os: windows-2022
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name: "Windows-x86_64-portable"
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msystem: mingw64
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portable: true
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- os: macos-11
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qt_version: 5.12.12
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@ -138,11 +151,17 @@ jobs:
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run: |
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cmake --build ${{ env.BUILD_DIR }}
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- name: Build on Windows
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if: runner.os == 'Windows'
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- name: Build on Windows portable
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if: runner.os == 'Windows' && matrix.portable == true
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shell: msys2 {0}
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run: |
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cmake --build ${{ env.BUILD_DIR }}
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- name: Build on Windows
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if: runner.os == 'Windows' && matrix.portable != true
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shell: msys2 {0}
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run: |
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cmake --build ${{ env.BUILD_DIR }} _DLauncher_PORTABLE=OFF
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- name: Install
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if: runner.os != 'Linux' && runner.os != 'Windows'
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