Properly implement launching and downloading

Also added a system to select an active account to log in with.
This commit is contained in:
Andrew 2013-11-22 12:47:39 -06:00
parent 23bc195b3c
commit 75e7932607
7 changed files with 167 additions and 122 deletions

View File

@ -85,11 +85,6 @@ MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWi
ui->setupUi(this);
setWindowTitle(QString("MultiMC %1").arg(MMC->version().toString()));
// Set the selected instance to null
m_selectedInstance = nullptr;
// Set active instance to null.
m_activeInst = nullptr;
// OSX magic.
setUnifiedTitleAndToolBarOnMac(true);
@ -563,7 +558,7 @@ void MainWindow::doLogin(const QString &errorMsg)
// Find an account to use.
std::shared_ptr<MojangAccountList> accounts = MMC->accounts();
MojangAccountPtr account;
MojangAccountPtr account = accounts->activeAccount();
if (accounts->count() <= 0)
{
// Tell the user they need to log in at least one account in order to play.
@ -577,44 +572,90 @@ void MainWindow::doLogin(const QString &errorMsg)
// Open the account manager.
on_actionManageAccounts_triggered();
}
return;
}
else if (account.get() == nullptr)
{
// Tell the user they need to log in at least one account in order to play.
auto reply = CustomMessageBox::selectable(this, tr("No Account Selected"),
tr("You don't have an account selected as an active account."
"Would you like to open the account manager to select one now?"),
QMessageBox::Information, QMessageBox::Yes | QMessageBox::No)->exec();
if (reply == QMessageBox::Yes)
{
// Open the account manager.
on_actionManageAccounts_triggered();
}
}
else
{
// TODO: Allow user to select different accounts.
// For now, we'll just use the first one in the list until I get arround to implementing that.
account = accounts->at(0);
// We'll need to validate the access token to make sure the account is still logged in.
// TODO: Do that ^
prepareLaunch(m_selectedInstance, account);
}
}
// We'll need to validate the access token to make sure the account is still logged in.
// TODO: Do that ^
launchInstance(m_selectedInstance, account);
/*
LoginDialog *loginDlg = new LoginDialog(this, errorMsg);
if (!m_selectedInstance->lastLaunch())
loginDlg->forceOnline();
loginDlg->exec();
if (loginDlg->result() == QDialog::Accepted)
void MainWindow::prepareLaunch(BaseInstance* instance, MojangAccountPtr account)
{
BaseUpdate *updateTask = instance->doUpdate();
if (!updateTask)
{
if (loginDlg->isOnline())
{
m_activeInst = m_selectedInstance;
doLogin(loginDlg->getUsername(), loginDlg->getPassword());
}
else
{
QString user = loginDlg->getUsername();
if (user.length() == 0)
user = QString("Player");
m_activeLogin = {user, QString("Offline"), user, QString()};
m_activeInst = m_selectedInstance;
launchInstance(m_activeInst, m_activeLogin);
}
launchInstance(instance, account);
}
else
{
ProgressDialog tDialog(this);
connect(updateTask, &BaseUpdate::succeeded, [this, instance, account] { launchInstance(instance, account); });
connect(updateTask, SIGNAL(failed(QString)), SLOT(onGameUpdateError(QString)));
tDialog.exec(updateTask);
delete updateTask;
}
QString playerName = account->currentProfile()->name();
auto job = new NetJob("Player skin: " + playerName);
auto meta = MMC->metacache()->resolveEntry("skins", playerName + ".png");
auto action = CacheDownload::make(
QUrl("http://skins.minecraft.net/MinecraftSkins/" + playerName + ".png"),
meta);
job->addNetAction(action);
meta->stale = true;
job->start();
auto filename = MMC->metacache()->resolveEntry("skins", "skins.json")->getFullPath();
QFile listFile(filename);
// Add skin mapping
QByteArray data;
{
if (!listFile.open(QIODevice::ReadWrite))
{
QLOG_ERROR() << "Failed to open/make skins list JSON";
return;
}
data = listFile.readAll();
}
QJsonParseError jsonError;
QJsonDocument jsonDoc = QJsonDocument::fromJson(data, &jsonError);
QJsonObject root = jsonDoc.object();
QJsonObject mappings = root.value("mappings").toObject();
QJsonArray usernames = mappings.value(account->username()).toArray();
if (!usernames.contains(playerName))
{
usernames.prepend(playerName);
mappings[account->username()] = usernames;
root["mappings"] = mappings;
jsonDoc.setObject(root);
// QJson hack - shouldn't have to clear the file every time a save happens
listFile.resize(0);
listFile.write(jsonDoc.toJson());
}
*/
}
void MainWindow::launchInstance(BaseInstance *instance, MojangAccountPtr account)
@ -652,76 +693,6 @@ void MainWindow::launchInstance(BaseInstance *instance, MojangAccountPtr account
proc->launch();
}
void MainWindow::onLoginComplete()
{
if (!m_activeInst)
return;
LoginTask *task = (LoginTask *)QObject::sender();
m_activeLogin = task->getResult();
BaseUpdate *updateTask = m_activeInst->doUpdate();
if (!updateTask)
{
//launchInstance(m_activeInst, m_activeLogin);
}
else
{
ProgressDialog tDialog(this);
connect(updateTask, SIGNAL(succeeded()), SLOT(onGameUpdateComplete()));
connect(updateTask, SIGNAL(failed(QString)), SLOT(onGameUpdateError(QString)));
tDialog.exec(updateTask);
delete updateTask;
}
auto job = new NetJob("Player skin: " + m_activeLogin.player_name);
auto meta = MMC->metacache()->resolveEntry("skins", m_activeLogin.player_name + ".png");
auto action = CacheDownload::make(
QUrl("http://skins.minecraft.net/MinecraftSkins/" + m_activeLogin.player_name + ".png"),
meta);
job->addNetAction(action);
meta->stale = true;
job->start();
auto filename = MMC->metacache()->resolveEntry("skins", "skins.json")->getFullPath();
QFile listFile(filename);
// Add skin mapping
QByteArray data;
{
if (!listFile.open(QIODevice::ReadWrite))
{
QLOG_ERROR() << "Failed to open/make skins list JSON";
return;
}
data = listFile.readAll();
}
QJsonParseError jsonError;
QJsonDocument jsonDoc = QJsonDocument::fromJson(data, &jsonError);
QJsonObject root = jsonDoc.object();
QJsonObject mappings = root.value("mappings").toObject();
QJsonArray usernames = mappings.value(m_activeLogin.username).toArray();
if (!usernames.contains(m_activeLogin.player_name))
{
usernames.prepend(m_activeLogin.player_name);
mappings[m_activeLogin.username] = usernames;
root["mappings"] = mappings;
jsonDoc.setObject(root);
// QJson hack - shouldn't have to clear the file every time a save happens
listFile.resize(0);
listFile.write(jsonDoc.toJson());
}
}
void MainWindow::onGameUpdateComplete()
{
//launchInstance(m_activeInst, m_activeLogin);
}
void MainWindow::onGameUpdateError(QString error)
{
CustomMessageBox::selectable(this, tr("Error updating instance"), error,

View File

@ -113,9 +113,11 @@ slots:
*/
void launchInstance(BaseInstance* instance, MojangAccountPtr account);
void onLoginComplete();
/*!
* Prepares the given instance for launch with the given account.
*/
void prepareLaunch(BaseInstance* instance, MojangAccountPtr account);
void onGameUpdateComplete();
void onGameUpdateError(QString error);
void taskStart();
@ -160,12 +162,6 @@ private:
BaseInstance *m_selectedInstance;
// A pointer to the instance we are actively doing stuff with.
// This is set when the user launches an instance and is used to refer to that
// instance throughout the launching process.
BaseInstance *m_activeInst;
LoginResponse m_activeLogin;
Task *m_versionLoadTask;
QLabel *m_statusLeft;

View File

@ -34,6 +34,7 @@ AccountListDialog::AccountListDialog(QWidget *parent) :
ui->setupUi(this);
m_accounts = MMC->accounts();
// TODO: Make the "Active?" column show checkboxes or radio buttons.
ui->listView->setModel(m_accounts.get());
}
@ -63,6 +64,17 @@ void AccountListDialog::on_editAccountBtn_clicked()
// TODO
}
void AccountListDialog::on_setActiveBtn_clicked()
{
QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes();
if (selection.size() > 0)
{
QModelIndex selected = selection.first();
MojangAccountPtr account = selected.data(MojangAccountList::PointerRole).value<MojangAccountPtr>();
m_accounts->setActiveAccount(account->username());
}
}
void AccountListDialog::on_closeBtnBox_rejected()
{
close();

View File

@ -42,6 +42,8 @@ slots:
void on_editAccountBtn_clicked();
void on_setActiveBtn_clicked();
// This will be sent when the "close" button is clicked.
void on_closeBtnBox_rejected();

View File

@ -27,7 +27,7 @@
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QListView" name="listView"/>
<widget class="QTreeView" name="listView"/>
</item>
<item>
<layout class="QVBoxLayout" name="manageAcctsBtnBox">
@ -65,6 +65,16 @@
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="setActiveBtn">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Set the currently selected account as the active account. The active account is the account that is used to log in (unless it is overridden in an instance-specific setting).&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>&amp;Set Active</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>

View File

@ -33,7 +33,7 @@ MojangAccountList::MojangAccountList(QObject *parent) : QAbstractListModel(paren
{
}
MojangAccountPtr MojangAccountList::findAccount(const QString &username)
MojangAccountPtr MojangAccountList::findAccount(const QString &username) const
{
for (int i = 0; i < count(); i++)
{
@ -41,7 +41,7 @@ MojangAccountPtr MojangAccountList::findAccount(const QString &username)
if (account->username() == username)
return account;
}
return MojangAccountPtr();
return nullptr;
}
@ -82,6 +82,25 @@ void MojangAccountList::removeAccount(QModelIndex index)
}
MojangAccountPtr MojangAccountList::activeAccount() const
{
if (m_activeAccount.isEmpty())
return nullptr;
else
return findAccount(m_activeAccount);
}
void MojangAccountList::setActiveAccount(const QString& username)
{
beginResetModel();
for (MojangAccountPtr account : m_accounts)
if (account->username() == username)
m_activeAccount = username;
endResetModel();
onListChanged();
}
void MojangAccountList::onListChanged()
{
if (m_autosave)
@ -112,6 +131,9 @@ QVariant MojangAccountList::data(const QModelIndex &index, int role) const
case Qt::DisplayRole:
switch (index.column())
{
case ActiveColumn:
return account->username() == m_activeAccount;
case NameColumn:
return account->username();
@ -137,6 +159,9 @@ QVariant MojangAccountList::headerData(int section, Qt::Orientation orientation,
case Qt::DisplayRole:
switch (section)
{
case ActiveColumn:
return "Active?";
case NameColumn:
return "Name";
@ -167,7 +192,7 @@ int MojangAccountList::rowCount(const QModelIndex &parent) const
int MojangAccountList::columnCount(const QModelIndex &parent) const
{
return 1;
return 2;
}
void MojangAccountList::updateListData(QList<MojangAccountPtr> versions)
@ -251,6 +276,9 @@ bool MojangAccountList::loadList(const QString& filePath)
}
}
endResetModel();
// Load the active account.
m_activeAccount = root.value("activeAccount").toString("");
return true;
}
@ -285,6 +313,9 @@ bool MojangAccountList::saveList(const QString& filePath)
// Insert the account list into the root object.
root.insert("accounts", accounts);
// Save the active account.
root.insert("activeAccount", m_activeAccount);
// Create a JSON document object to convert our JSON to bytes.
QJsonDocument doc(root);

View File

@ -44,8 +44,12 @@ public:
enum VListColumns
{
// TODO: Add icon column.
// First column - Name
NameColumn = 0,
// First column - Active?
ActiveColumn = 0,
// Second column - Name
NameColumn,
};
explicit MojangAccountList(QObject *parent = 0);
@ -83,7 +87,7 @@ public:
* \return A const pointer to the account with the given username. NULL if
* one doesn't exist.
*/
virtual MojangAccountPtr findAccount(const QString &username);
virtual MojangAccountPtr findAccount(const QString &username) const;
/*!
* Sets the default path to save the list file to.
@ -108,6 +112,19 @@ public:
*/
virtual bool saveList(const QString& file="");
/*!
* \brief Gets a pointer to the account that the user has selected as their "active" account.
* Which account is active can be overridden on a per-instance basis, but this will return the one that
* is set as active globally.
* \return The currently active MojangAccount. If there isn't an active account, returns a null pointer.
*/
virtual MojangAccountPtr activeAccount() const;
/*!
* Sets the given account as the current active account.
*/
virtual void setActiveAccount(const QString& username);
signals:
/*!
* Signal emitted to indicate that the account list has changed.
@ -124,6 +141,12 @@ protected:
QList<MojangAccountPtr> m_accounts;
/*!
* Username of the account that is currently active.
* Empty string if no account is active.
*/
QString m_activeAccount;
//! Path to the account list file. Empty string if there isn't one.
QString m_listFilePath;