refactor: make NetJob inherit from ConcurrentTask as well!
Avoids lots of code duplication Signed-off-by: flow <flowlnlnln@gmail.com>
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@ -54,6 +54,8 @@ class NetAction : public Task {
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QUrl url() { return m_url; }
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auto index() -> int { return m_index_within_job; }
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void setNetwork(shared_qobject_ptr<QNetworkAccessManager> network) { m_network = network; }
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protected slots:
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virtual void downloadProgress(qint64 bytesReceived, qint64 bytesTotal) = 0;
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virtual void downloadError(QNetworkReply::NetworkError error) = 0;
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@ -35,204 +35,90 @@
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*/
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#include "NetJob.h"
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#include "Download.h"
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auto NetJob::addNetAction(NetAction::Ptr action) -> bool
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{
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action->m_index_within_job = m_downloads.size();
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m_downloads.append(action);
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part_info pi;
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m_parts_progress.append(pi);
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action->m_index_within_job = m_queue.size();
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m_queue.append(action);
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partProgress(m_parts_progress.count() - 1, action->getProgress(), action->getTotalProgress());
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if (action->isRunning()) {
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connect(action.get(), &NetAction::succeeded, [this, action]{ partSucceeded(action->index()); });
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connect(action.get(), &NetAction::failed, [this, action](QString){ partFailed(action->index()); });
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connect(action.get(), &NetAction::aborted, [this, action](){ partAborted(action->index()); });
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connect(action.get(), &NetAction::progress, [this, action](qint64 done, qint64 total) { partProgress(action->index(), done, total); });
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connect(action.get(), &NetAction::status, this, &NetJob::status);
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} else {
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m_todo.append(m_parts_progress.size() - 1);
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}
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action->setNetwork(m_network);
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return true;
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}
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void NetJob::startNext()
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{
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if (m_queue.isEmpty() && m_doing.isEmpty()) {
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// We're finished, check for failures and retry if we can (up to 3 times)
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if (!m_failed.isEmpty() && m_try < 3) {
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m_try += 1;
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while (!m_failed.isEmpty())
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m_queue.enqueue(m_failed.take(*m_failed.keyBegin()));
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}
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}
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ConcurrentTask::startNext();
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}
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auto NetJob::size() const -> int
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{
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return m_queue.size() + m_doing.size() + m_done.size();
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}
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auto NetJob::canAbort() const -> bool
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{
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bool canFullyAbort = true;
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// can abort the downloads on the queue?
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for (auto index : m_todo) {
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auto part = m_downloads[index];
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for (auto part : m_queue)
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canFullyAbort &= part->canAbort();
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}
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// can abort the active downloads?
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for (auto index : m_doing) {
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auto part = m_downloads[index];
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for (auto part : m_doing)
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canFullyAbort &= part->canAbort();
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}
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return canFullyAbort;
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}
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void NetJob::executeTask()
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{
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// hack that delays early failures so they can be caught easier
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QMetaObject::invokeMethod(this, "startMoreParts", Qt::QueuedConnection);
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}
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auto NetJob::getFailedFiles() -> QStringList
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{
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QStringList failed;
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for (auto index : m_failed) {
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failed.push_back(m_downloads[index]->url().toString());
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}
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failed.sort();
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return failed;
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}
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auto NetJob::abort() -> bool
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{
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bool fullyAborted = true;
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// fail all downloads on the queue
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#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
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QSet<int> todoSet(m_todo.begin(), m_todo.end());
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m_failed.unite(todoSet);
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#else
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m_failed.unite(m_todo.toSet());
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#endif
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m_todo.clear();
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for (auto task : m_queue)
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m_failed.insert(task.get(), task);
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m_queue.clear();
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// abort active downloads
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auto toKill = m_doing.values();
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for (auto index : toKill) {
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auto part = m_downloads[index];
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for (auto part : toKill) {
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fullyAborted &= part->abort();
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}
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return fullyAborted;
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}
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void NetJob::partSucceeded(int index)
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auto NetJob::getFailedActions() -> QList<NetAction*>
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{
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// do progress. all slots are 1 in size at least
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auto& slot = m_parts_progress[index];
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partProgress(index, slot.total_progress, slot.total_progress);
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m_doing.remove(index);
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m_done.insert(index);
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m_downloads[index].get()->disconnect(this);
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startMoreParts();
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QList<NetAction*> failed;
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for (auto index : m_failed) {
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failed.push_back(dynamic_cast<NetAction*>(index.get()));
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}
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return failed;
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}
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void NetJob::partFailed(int index)
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auto NetJob::getFailedFiles() -> QList<QString>
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{
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m_doing.remove(index);
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auto& slot = m_parts_progress[index];
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// Can try 3 times before failing by definitive
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if (slot.failures == 3) {
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m_failed.insert(index);
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} else {
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slot.failures++;
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m_todo.enqueue(index);
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QList<QString> failed;
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for (auto index : m_failed) {
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failed.append(static_cast<NetAction*>(index.get())->url().toString());
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}
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return failed;
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}
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m_downloads[index].get()->disconnect(this);
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startMoreParts();
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}
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void NetJob::partAborted(int index)
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void NetJob::updateState()
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{
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m_aborted = true;
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m_doing.remove(index);
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m_failed.insert(index);
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m_downloads[index].get()->disconnect(this);
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startMoreParts();
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}
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void NetJob::partProgress(int index, qint64 bytesReceived, qint64 bytesTotal)
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{
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auto& slot = m_parts_progress[index];
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slot.current_progress = bytesReceived;
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slot.total_progress = bytesTotal;
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int done = m_done.size();
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int doing = m_doing.size();
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int all = m_parts_progress.size();
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qint64 bytesAll = 0;
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qint64 bytesTotalAll = 0;
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for (auto& partIdx : m_doing) {
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auto part = m_parts_progress[partIdx];
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// do not count parts with unknown/nonsensical total size
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if (part.total_progress <= 0) {
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continue;
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}
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bytesAll += part.current_progress;
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bytesTotalAll += part.total_progress;
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}
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qint64 inprogress = (bytesTotalAll == 0) ? 0 : (bytesAll * 1000) / bytesTotalAll;
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auto current = done * 1000 + doing * inprogress;
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auto current_total = all * 1000;
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// HACK: make sure it never jumps backwards.
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// FAIL: This breaks if the size is not known (or is it something else?) and jumps to 1000, so if it is 1000 reset it to inprogress
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if (m_current_progress == 1000) {
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m_current_progress = inprogress;
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}
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if (m_current_progress > current) {
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current = m_current_progress;
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}
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m_current_progress = current;
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setProgress(current, current_total);
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}
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void NetJob::startMoreParts()
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{
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if (!isRunning()) {
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// this actually makes sense. You can put running m_downloads into a NetJob and then not start it until much later.
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return;
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}
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// OK. We are actively processing tasks, proceed.
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// Check for final conditions if there's nothing in the queue.
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if (!m_todo.size()) {
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if (!m_doing.size()) {
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if (!m_failed.size()) {
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emitSucceeded();
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} else if (m_aborted) {
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emitAborted();
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} else {
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emitFailed(tr("Job '%1' failed to process:\n%2").arg(objectName()).arg(getFailedFiles().join("\n")));
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}
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}
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return;
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}
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// There's work to do, try to start more parts, to a maximum of 6 concurrent ones.
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while (m_doing.size() < 6) {
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if (m_todo.size() == 0)
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return;
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int doThis = m_todo.dequeue();
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m_doing.insert(doThis);
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auto part = m_downloads[doThis];
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// connect signals :D
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connect(part.get(), &NetAction::succeeded, this, [this, part]{ partSucceeded(part->index()); });
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connect(part.get(), &NetAction::failed, this, [this, part](QString){ partFailed(part->index()); });
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connect(part.get(), &NetAction::aborted, this, [this, part]{ partAborted(part->index()); });
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connect(part.get(), &NetAction::progress, this, [this, part](qint64 done, qint64 total) { partProgress(part->index(), done, total); });
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connect(part.get(), &NetAction::status, this, &NetJob::status);
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part->startAction(m_network);
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}
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emit progress(m_done.count(), m_total_size);
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setStatus(tr("Executing %1 task(s) (%2 out of %3 are done)")
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.arg(QString::number(m_doing.count()), QString::number(m_done.count()), QString::number(m_total_size)));
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}
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@ -39,64 +39,40 @@
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#include <QObject>
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#include "NetAction.h"
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#include "tasks/Task.h"
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#include "tasks/ConcurrentTask.h"
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// Those are included so that they are also included by anyone using NetJob
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#include "net/Download.h"
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#include "net/HttpMetaCache.h"
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class NetJob : public Task {
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class NetJob : public ConcurrentTask {
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Q_OBJECT
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public:
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using Ptr = shared_qobject_ptr<NetJob>;
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explicit NetJob(QString job_name, shared_qobject_ptr<QNetworkAccessManager> network) : Task(), m_network(network)
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{
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setObjectName(job_name);
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}
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virtual ~NetJob() = default;
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explicit NetJob(QString job_name, shared_qobject_ptr<QNetworkAccessManager> network) : ConcurrentTask(nullptr, job_name), m_network(network) {}
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~NetJob() override = default;
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void executeTask() override;
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void startNext() override;
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auto size() const -> int;
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auto canAbort() const -> bool override;
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auto addNetAction(NetAction::Ptr action) -> bool;
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auto operator[](int index) -> NetAction::Ptr { return m_downloads[index]; }
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auto at(int index) -> const NetAction::Ptr { return m_downloads.at(index); }
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auto size() const -> int { return m_downloads.size(); }
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auto first() -> NetAction::Ptr { return m_downloads.size() != 0 ? m_downloads[0] : NetAction::Ptr{}; }
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auto getFailedFiles() -> QStringList;
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auto getFailedActions() -> QList<NetAction*>;
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auto getFailedFiles() -> QList<QString>;
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public slots:
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// Qt can't handle auto at the start for some reason?
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bool abort() override;
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private slots:
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void startMoreParts();
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void partProgress(int index, qint64 bytesReceived, qint64 bytesTotal);
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void partSucceeded(int index);
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void partFailed(int index);
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void partAborted(int index);
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protected:
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void updateState() override;
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private:
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shared_qobject_ptr<QNetworkAccessManager> m_network;
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struct part_info {
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qint64 current_progress = 0;
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qint64 total_progress = 1;
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int failures = 0;
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};
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QList<NetAction::Ptr> m_downloads;
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QList<part_info> m_parts_progress;
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QQueue<int> m_todo;
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QSet<int> m_doing;
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QSet<int> m_done;
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QSet<int> m_failed;
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qint64 m_current_progress = 0;
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bool m_aborted = false;
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int m_try = 1;
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};
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@ -230,10 +230,11 @@ void ListModel::searchRequestFinished(QJsonDocument& doc)
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void ListModel::searchRequestFailed(QString reason)
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{
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if (!jobPtr->first()->m_reply) {
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auto failed_action = jobPtr->getFailedActions().at(0);
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if (!failed_action->m_reply) {
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// Network error
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QMessageBox::critical(nullptr, tr("Error"), tr("A network error occurred. Could not load mods."));
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} else if (jobPtr->first()->m_reply && jobPtr->first()->m_reply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt() == 409) {
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} else if (failed_action->m_reply && failed_action->m_reply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt() == 409) {
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// 409 Gone, notify user to update
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QMessageBox::critical(nullptr, tr("Error"),
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//: %1 refers to the launcher itself
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@ -301,10 +301,11 @@ void ModpackListModel::searchRequestFinished(QJsonDocument& doc_all)
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void ModpackListModel::searchRequestFailed(QString reason)
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{
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if (!jobPtr->first()->m_reply) {
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auto failed_action = jobPtr->getFailedActions().at(0);
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if (!failed_action->m_reply) {
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// Network error
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QMessageBox::critical(nullptr, tr("Error"), tr("A network error occurred. Could not load modpacks."));
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} else if (jobPtr->first()->m_reply && jobPtr->first()->m_reply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt() == 409) {
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} else if (failed_action->m_reply && failed_action->m_reply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt() == 409) {
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// 409 Gone, notify user to update
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QMessageBox::critical(nullptr, tr("Error"),
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//: %1 refers to the launcher itself
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