Add offline mode UI
This commit is contained in:
parent
1d8196e11a
commit
d4b522b6cb
@ -769,6 +769,8 @@ SET(LAUNCHER_SOURCES
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ui/dialogs/LoginDialog.h
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ui/dialogs/LoginDialog.h
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ui/dialogs/MSALoginDialog.cpp
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ui/dialogs/MSALoginDialog.cpp
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ui/dialogs/MSALoginDialog.h
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ui/dialogs/MSALoginDialog.h
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ui/dialogs/OfflineLoginDialog.cpp
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ui/dialogs/OfflineLoginDialog.h
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ui/dialogs/NewComponentDialog.cpp
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ui/dialogs/NewComponentDialog.cpp
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ui/dialogs/NewComponentDialog.h
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ui/dialogs/NewComponentDialog.h
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ui/dialogs/NewInstanceDialog.cpp
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ui/dialogs/NewInstanceDialog.cpp
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@ -880,6 +882,7 @@ qt5_wrap_ui(LAUNCHER_UI
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ui/dialogs/ExportInstanceDialog.ui
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ui/dialogs/ExportInstanceDialog.ui
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ui/dialogs/IconPickerDialog.ui
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ui/dialogs/IconPickerDialog.ui
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ui/dialogs/MSALoginDialog.ui
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ui/dialogs/MSALoginDialog.ui
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ui/dialogs/OfflineLoginDialog.ui
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ui/dialogs/AboutDialog.ui
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ui/dialogs/AboutDialog.ui
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ui/dialogs/LoginDialog.ui
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ui/dialogs/LoginDialog.ui
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ui/dialogs/EditAccountDialog.ui
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ui/dialogs/EditAccountDialog.ui
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113
launcher/ui/dialogs/OfflineLoginDialog.cpp
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113
launcher/ui/dialogs/OfflineLoginDialog.cpp
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@ -0,0 +1,113 @@
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/* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "OfflineLoginDialog.h"
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#include "ui_OfflineLoginDialog.h"
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#include "minecraft/auth/AccountTask.h"
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#include <QtWidgets/QPushButton>
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OfflineLoginDialog::OfflineLoginDialog(QWidget *parent) : QDialog(parent), ui(new Ui::OfflineLoginDialog)
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{
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ui->setupUi(this);
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ui->progressBar->setVisible(false);
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ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
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connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept);
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connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
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}
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OfflineLoginDialog::~OfflineLoginDialog()
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{
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delete ui;
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}
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// Stage 1: User interaction
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void OfflineLoginDialog::accept()
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{
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setUserInputsEnabled(false);
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ui->progressBar->setVisible(true);
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// Setup the login task and start it
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m_account = MinecraftAccount::createFromUsername(ui->userTextBox->text());
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m_loginTask = m_account->login("TODO: create offline mode account flow");
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connect(m_loginTask.get(), &Task::failed, this, &OfflineLoginDialog::onTaskFailed);
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connect(m_loginTask.get(), &Task::succeeded, this, &OfflineLoginDialog::onTaskSucceeded);
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connect(m_loginTask.get(), &Task::status, this, &OfflineLoginDialog::onTaskStatus);
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connect(m_loginTask.get(), &Task::progress, this, &OfflineLoginDialog::onTaskProgress);
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m_loginTask->start();
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}
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void OfflineLoginDialog::setUserInputsEnabled(bool enable)
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{
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ui->userTextBox->setEnabled(enable);
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ui->buttonBox->setEnabled(enable);
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}
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// Enable the OK button only when the textbox contains something.
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void OfflineLoginDialog::on_userTextBox_textEdited(const QString &newText)
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{
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ui->buttonBox->button(QDialogButtonBox::Ok)
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->setEnabled(!newText.isEmpty());
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}
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void OfflineLoginDialog::onTaskFailed(const QString &reason)
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{
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// Set message
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auto lines = reason.split('\n');
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QString processed;
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for(auto line: lines) {
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if(line.size()) {
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processed += "<font color='red'>" + line + "</font><br />";
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}
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else {
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processed += "<br />";
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}
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}
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ui->label->setText(processed);
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// Re-enable user-interaction
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setUserInputsEnabled(true);
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ui->progressBar->setVisible(false);
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}
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void OfflineLoginDialog::onTaskSucceeded()
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{
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QDialog::accept();
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}
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void OfflineLoginDialog::onTaskStatus(const QString &status)
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{
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ui->label->setText(status);
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}
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void OfflineLoginDialog::onTaskProgress(qint64 current, qint64 total)
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{
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ui->progressBar->setMaximum(total);
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ui->progressBar->setValue(current);
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}
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// Public interface
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MinecraftAccountPtr OfflineLoginDialog::newAccount(QWidget *parent, QString msg)
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{
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OfflineLoginDialog dlg(parent);
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dlg.ui->label->setText(msg);
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if (dlg.exec() == QDialog::Accepted)
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{
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return dlg.m_account;
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}
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return 0;
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}
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58
launcher/ui/dialogs/OfflineLoginDialog.h
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58
launcher/ui/dialogs/OfflineLoginDialog.h
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@ -0,0 +1,58 @@
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/* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QtWidgets/QDialog>
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#include <QtCore/QEventLoop>
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#include "minecraft/auth/MinecraftAccount.h"
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#include "tasks/Task.h"
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namespace Ui
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{
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class OfflineLoginDialog;
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}
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class OfflineLoginDialog : public QDialog
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{
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Q_OBJECT
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public:
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~OfflineLoginDialog();
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static MinecraftAccountPtr newAccount(QWidget *parent, QString message);
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private:
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explicit OfflineLoginDialog(QWidget *parent = 0);
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void setUserInputsEnabled(bool enable);
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protected
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slots:
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void accept();
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void onTaskFailed(const QString &reason);
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void onTaskSucceeded();
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void onTaskStatus(const QString &status);
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void onTaskProgress(qint64 current, qint64 total);
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void on_userTextBox_textEdited(const QString &newText);
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private:
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Ui::OfflineLoginDialog *ui;
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MinecraftAccountPtr m_account;
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Task::Ptr m_loginTask;
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};
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67
launcher/ui/dialogs/OfflineLoginDialog.ui
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67
launcher/ui/dialogs/OfflineLoginDialog.ui
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@ -0,0 +1,67 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>OfflineLoginDialog</class>
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<widget class="QDialog" name="OfflineLoginDialog">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>400</width>
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<height>150</height>
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</rect>
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</property>
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<property name="sizePolicy">
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<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="windowTitle">
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<string>Add Account</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string notr="true">Message label placeholder.</string>
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</property>
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<property name="textFormat">
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<enum>Qt::RichText</enum>
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</property>
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<property name="textInteractionFlags">
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<set>Qt::LinksAccessibleByKeyboard|Qt::LinksAccessibleByMouse|Qt::TextBrowserInteraction|Qt::TextSelectableByKeyboard|Qt::TextSelectableByMouse</set>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="userTextBox">
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<property name="placeholderText">
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<string>Username</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QProgressBar" name="progressBar">
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<property name="value">
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<number>69</number>
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</property>
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<property name="textVisible">
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<bool>false</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="standardButtons">
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<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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@ -24,6 +24,7 @@
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#include "net/NetJob.h"
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#include "net/NetJob.h"
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#include "ui/dialogs/ProgressDialog.h"
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#include "ui/dialogs/ProgressDialog.h"
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#include "ui/dialogs/OfflineLoginDialog.h"
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#include "ui/dialogs/LoginDialog.h"
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#include "ui/dialogs/LoginDialog.h"
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#include "ui/dialogs/MSALoginDialog.h"
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#include "ui/dialogs/MSALoginDialog.h"
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#include "ui/dialogs/CustomMessageBox.h"
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#include "ui/dialogs/CustomMessageBox.h"
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@ -153,6 +154,22 @@ void AccountListPage::on_actionAddMicrosoft_triggered()
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}
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}
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}
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}
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void AccountListPage::on_actionAddOffline_triggered()
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{
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MinecraftAccountPtr account = OfflineLoginDialog::newAccount(
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this,
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tr("Please enter your desired username to add your offline account.")
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);
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if (account)
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{
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m_accounts->addAccount(account);
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if (m_accounts->count() == 1) {
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m_accounts->setDefaultAccount(account);
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}
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}
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}
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void AccountListPage::on_actionRemove_triggered()
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void AccountListPage::on_actionRemove_triggered()
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{
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{
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QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes();
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QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes();
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public slots:
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public slots:
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void on_actionAddMojang_triggered();
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void on_actionAddMojang_triggered();
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void on_actionAddMicrosoft_triggered();
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void on_actionAddMicrosoft_triggered();
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void on_actionAddOffline_triggered();
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void on_actionRemove_triggered();
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void on_actionRemove_triggered();
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void on_actionRefresh_triggered();
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void on_actionRefresh_triggered();
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void on_actionSetDefault_triggered();
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void on_actionSetDefault_triggered();
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@ -54,6 +54,7 @@
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</attribute>
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</attribute>
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<addaction name="actionAddMicrosoft"/>
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<addaction name="actionAddMicrosoft"/>
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<addaction name="actionAddMojang"/>
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<addaction name="actionAddMojang"/>
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<addaction name="actionAddOffline"/>
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<addaction name="actionRefresh"/>
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<addaction name="actionRefresh"/>
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<addaction name="actionRemove"/>
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<addaction name="actionRemove"/>
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<addaction name="actionSetDefault"/>
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<addaction name="actionSetDefault"/>
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@ -103,6 +104,11 @@
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<string>Add Microsoft</string>
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<string>Add Microsoft</string>
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</property>
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</property>
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</action>
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</action>
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<action name="actionAddOffline">
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<property name="text">
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<string>Add Offline</string>
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</property>
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</action>
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<action name="actionRefresh">
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<action name="actionRefresh">
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<property name="text">
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<property name="text">
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<string>Refresh</string>
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<string>Refresh</string>
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