sneedmc/gui/settingsdialog.cpp
Andrew dd2e836b4c Split MultiMC up into a few separate libraries.
Fixed plugin system.

Tons of other stuff...
2013-02-20 19:10:09 -06:00

182 lines
5.0 KiB
C++

/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "settingsdialog.h"
#include "ui_settingsdialog.h"
#include "appsettings.h"
#include <QFileDialog>
#include <QMessageBox>
SettingsDialog::SettingsDialog(QWidget *parent) :
QDialog(parent),
ui(new Ui::SettingsDialog)
{
ui->setupUi(this);
loadSettings(settings);
updateCheckboxStuff();
}
SettingsDialog::~SettingsDialog()
{
delete ui;
}
void SettingsDialog::updateCheckboxStuff()
{
ui->windowWidthSpinBox->setEnabled(!(ui->compatModeCheckBox->isChecked() ||
ui->maximizedCheckBox->isChecked()));
ui->windowHeightSpinBox->setEnabled(!(ui->compatModeCheckBox->isChecked() ||
ui->maximizedCheckBox->isChecked()));
ui->maximizedCheckBox->setEnabled(!ui->compatModeCheckBox->isChecked());
}
void SettingsDialog::on_instDirBrowseBtn_clicked()
{
QString dir = QFileDialog::getExistingDirectory(this, "Instance Directory",
ui->instDirTextBox->text());
if (!dir.isEmpty())
ui->instDirTextBox->setText(dir);
}
void SettingsDialog::on_modsDirBrowseBtn_clicked()
{
QString dir = QFileDialog::getExistingDirectory(this, "Mods Directory",
ui->modsDirTextBox->text());
if (!dir.isEmpty())
ui->modsDirTextBox->setText(dir);
}
void SettingsDialog::on_lwjglDirBrowseBtn_clicked()
{
QString dir = QFileDialog::getExistingDirectory(this, "LWJGL Directory",
ui->lwjglDirTextBox->text());
if (!dir.isEmpty())
ui->lwjglDirTextBox->setText(dir);
}
void SettingsDialog::on_compatModeCheckBox_clicked(bool checked)
{
Q_UNUSED(checked);
updateCheckboxStuff();
}
void SettingsDialog::on_maximizedCheckBox_clicked(bool checked)
{
Q_UNUSED(checked);
updateCheckboxStuff();
}
void SettingsDialog::on_buttonBox_accepted()
{
applySettings(settings);
}
void SettingsDialog::applySettings(SettingsBase *s)
{
// Special cases
// Warn about dev builds.
if (!ui->devBuildsCheckBox->isChecked())
{
s->setUseDevBuilds(false);
}
else if (!s->getUseDevBuilds())
{
int response = QMessageBox::question(this, "Development builds",
"Development builds contain experimental features "
"and may be unstable. Are you sure you want to enable them?");
if (response == QMessageBox::Yes)
{
s->setUseDevBuilds(true);
}
}
// Updates
s->setAutoUpdate(ui->autoUpdateCheckBox->isChecked());
// Folders
// TODO: Offer to move instances to new instance folder.
s->setInstanceDir(ui->instDirTextBox->text());
s->setCentralModsDir(ui->modsDirTextBox->text());
s->setLWJGLDir(ui->lwjglDirTextBox->text());
// Console
s->setShowConsole(ui->showConsoleCheck->isChecked());
s->setAutoCloseConsole(ui->autoCloseConsoleCheck->isChecked());
// Window Size
s->setLaunchCompatMode(ui->compatModeCheckBox->isChecked());
s->setLaunchMaximized(ui->maximizedCheckBox->isChecked());
s->setMinecraftWinWidth(ui->windowWidthSpinBox->value());
s->setMinecraftWinHeight(ui->windowHeightSpinBox->value());
// Auto Login
s->setAutoLogin(ui->autoLoginCheckBox->isChecked());
// Memory
s->setMinMemAlloc(ui->minMemSpinBox->value());
s->setMaxMemAlloc(ui->maxMemSpinBox->value());
// Java Settings
s->setJavaPath(ui->javaPathTextBox->text());
s->setJvmArgs(ui->jvmArgsTextBox->text());
// Custom Commands
s->setPreLaunchCommand(ui->preLaunchCmdTextBox->text());
s->setPostExitCommand(ui->postExitCmdTextBox->text());
}
void SettingsDialog::loadSettings(SettingsBase *s)
{
// Updates
ui->autoUpdateCheckBox->setChecked(s->getAutoUpdate());
ui->devBuildsCheckBox->setChecked(s->getUseDevBuilds());
// Folders
ui->instDirTextBox->setText(s->getInstanceDir());
ui->modsDirTextBox->setText(s->getCentralModsDir());
ui->lwjglDirTextBox->setText(s->getLWJGLDir());
// Console
ui->showConsoleCheck->setChecked(s->getShowConsole());
ui->autoCloseConsoleCheck->setChecked(s->getAutoCloseConsole());
// Window Size
ui->compatModeCheckBox->setChecked(s->getLaunchCompatMode());
ui->maximizedCheckBox->setChecked(s->getLaunchMaximized());
ui->windowWidthSpinBox->setValue(s->getMinecraftWinWidth());
ui->windowHeightSpinBox->setValue(s->getMinecraftWinHeight());
// Auto Login
ui->autoLoginCheckBox->setChecked(s->getAutoLogin());
// Memory
ui->minMemSpinBox->setValue(s->getMinMemAlloc());
ui->maxMemSpinBox->setValue(s->getMaxMemAlloc());
// Java Settings
ui->javaPathTextBox->setText(s->getJavaPath());
ui->jvmArgsTextBox->setText(s->getJvmArgs());
// Custom Commands
ui->preLaunchCmdTextBox->setText(s->getPreLaunchCommand());
ui->postExitCmdTextBox->setText(s->getPostExitCommand());
}