sneedmc/launcher/net/FetchFlameAPIKey.cpp
Lenny McLennington edd650aacd
Curseforge workarounds
This should allow people to use Curseforge without having to manually
paste a working key into the settings or change the user agent.

Signed-off-by: Lenny McLennington <lenny@sneed.church>
2022-10-24 23:05:29 +01:00

82 lines
2.4 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Copyright (C) 2022 Lenny McLennington <lenny@sneed.church>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "FetchFlameAPIKey.h"
#include "Application.h"
#include <BuildConfig.h>
#include <Json.h>
#include <ui/dialogs/ProgressDialog.h>
#include <ui/dialogs/CustomMessageBox.h>
FetchFlameAPIKey::FetchFlameAPIKey(QObject *parent)
: Task{parent}
{
}
void FetchFlameAPIKey::executeTask()
{
QNetworkRequest req(BuildConfig.FLAME_API_KEY_API_URL);
m_reply.reset(APPLICATION->network()->get(req));
connect(m_reply.get(), &QNetworkReply::downloadProgress, this, &Task::setProgress);
connect(m_reply.get(), &QNetworkReply::finished, this, &FetchFlameAPIKey::downloadFinished);
connect(m_reply.get(),
#if QT_VERSION >= QT_VERSION_CHECK(5, 15, 0)
&QNetworkReply::errorOccurred,
#else
qOverload<QNetworkReply::NetworkError>(&QNetworkReply::error),
#endif
this,
[this] (QNetworkReply::NetworkError error) {
qCritical() << "Network error: " << error;
emitFailed(m_reply->errorString());
});
setStatus(tr("Fetching Curseforge core API key"));
}
void FetchFlameAPIKey::downloadFinished()
{
auto res = m_reply->readAll();
auto doc = QJsonDocument::fromJson(res);
qDebug() << doc;
try {
auto obj = Json::requireObject(doc);
auto success = Json::requireBoolean(obj, "ok");
if (success)
{
m_result = Json::requireString(obj, "token");
emitSucceeded();
}
else
{
emitFailed("The API returned an output indicating failure.");
}
}
catch (Json::JsonException&)
{
qCritical() << "Output: " << res;
emitFailed("The API returned an unexpected JSON output.");
}
}