sneedmc/launcher/ui/pages/global/AccountListPage.cpp
Sefa Eyeoglu 278d2169da
fix: initialize accountIsOnline to fix build
CMAKE_BUILD_TYPE=Release makes the build fail otherwise.

Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-03 14:32:31 +02:00

311 lines
10 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
* Copyright (c) 2022 Jamie Mansfield <jmansfield@cadixdev.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "AccountListPage.h"
#include "ui_AccountListPage.h"
#include <QItemSelectionModel>
#include <QMenu>
#include <QDebug>
#include "net/NetJob.h"
#include "ui/dialogs/ProgressDialog.h"
#include "ui/dialogs/OfflineLoginDialog.h"
#include "ui/dialogs/LoginDialog.h"
#include "ui/dialogs/MSALoginDialog.h"
#include "ui/dialogs/CustomMessageBox.h"
#include "ui/dialogs/SkinUploadDialog.h"
#include "tasks/Task.h"
#include "minecraft/auth/AccountTask.h"
#include "minecraft/services/SkinDelete.h"
#include "Application.h"
#include "BuildConfig.h"
AccountListPage::AccountListPage(QWidget *parent)
: QMainWindow(parent), ui(new Ui::AccountListPage)
{
ui->setupUi(this);
ui->listView->setEmptyString(tr(
"Welcome!\n"
"If you're new here, you can click the \"Add\" button to add your Mojang or Minecraft account."
));
ui->listView->setEmptyMode(VersionListView::String);
ui->listView->setContextMenuPolicy(Qt::CustomContextMenu);
m_accounts = APPLICATION->accounts();
ui->listView->setModel(m_accounts.get());
ui->listView->header()->setSectionResizeMode(AccountList::VListColumns::ProfileNameColumn, QHeaderView::Stretch);
ui->listView->header()->setSectionResizeMode(AccountList::VListColumns::NameColumn, QHeaderView::Stretch);
ui->listView->header()->setSectionResizeMode(AccountList::VListColumns::MigrationColumn, QHeaderView::ResizeToContents);
ui->listView->header()->setSectionResizeMode(AccountList::VListColumns::TypeColumn, QHeaderView::ResizeToContents);
ui->listView->header()->setSectionResizeMode(AccountList::VListColumns::StatusColumn, QHeaderView::ResizeToContents);
ui->listView->setSelectionMode(QAbstractItemView::SingleSelection);
// Expand the account column
QItemSelectionModel *selectionModel = ui->listView->selectionModel();
connect(selectionModel, &QItemSelectionModel::selectionChanged, [this](const QItemSelection &sel, const QItemSelection &dsel) {
updateButtonStates();
});
connect(ui->listView, &VersionListView::customContextMenuRequested, this, &AccountListPage::ShowContextMenu);
connect(m_accounts.get(), &AccountList::listChanged, this, &AccountListPage::listChanged);
connect(m_accounts.get(), &AccountList::listActivityChanged, this, &AccountListPage::listChanged);
connect(m_accounts.get(), &AccountList::defaultAccountChanged, this, &AccountListPage::listChanged);
updateButtonStates();
// Xbox authentication won't work without a client identifier, so disable the button if it is missing
if (APPLICATION->getMSAClientID().isEmpty()) {
ui->actionAddMicrosoft->setVisible(false);
ui->actionAddMicrosoft->setToolTip(tr("No Microsoft Authentication client ID was set."));
}
}
AccountListPage::~AccountListPage()
{
delete ui;
}
void AccountListPage::retranslate()
{
ui->retranslateUi(this);
}
void AccountListPage::ShowContextMenu(const QPoint& pos)
{
auto menu = ui->toolBar->createContextMenu(this, tr("Context menu"));
menu->exec(ui->listView->mapToGlobal(pos));
delete menu;
}
void AccountListPage::changeEvent(QEvent* event)
{
if (event->type() == QEvent::LanguageChange)
{
ui->retranslateUi(this);
}
QMainWindow::changeEvent(event);
}
QMenu * AccountListPage::createPopupMenu()
{
QMenu* filteredMenu = QMainWindow::createPopupMenu();
filteredMenu->removeAction(ui->toolBar->toggleViewAction() );
return filteredMenu;
}
void AccountListPage::listChanged()
{
updateButtonStates();
}
void AccountListPage::on_actionAddMojang_triggered()
{
MinecraftAccountPtr account = LoginDialog::newAccount(
this,
tr("Please enter your Mojang account email and password to add your account.")
);
if (account)
{
m_accounts->addAccount(account);
if (m_accounts->count() == 1) {
m_accounts->setDefaultAccount(account);
}
}
}
void AccountListPage::on_actionAddMicrosoft_triggered()
{
if(BuildConfig.BUILD_PLATFORM == "osx64") {
CustomMessageBox::selectable(
this,
tr("Microsoft Accounts not available"),
//: %1 refers to the launcher itself
tr(
"Microsoft accounts are only usable on macOS 10.13 or newer, with fully updated %1.\n\n"
"Please update both your operating system and %1."
).arg(BuildConfig.LAUNCHER_NAME),
QMessageBox::Warning
)->exec();
return;
}
MinecraftAccountPtr account = MSALoginDialog::newAccount(
this,
tr("Please enter your Mojang account email and password to add your account.")
);
if (account)
{
m_accounts->addAccount(account);
if (m_accounts->count() == 1) {
m_accounts->setDefaultAccount(account);
}
}
}
void AccountListPage::on_actionAddOffline_triggered()
{
if (!m_accounts->anyAccountIsValid()) {
QMessageBox::warning(
this,
tr("Error"),
tr(
"You must add a Microsoft or Mojang account that owns Minecraft before you can add an offline account."
"<br><br>"
"If you have lost your account you can contact Microsoft for support."
)
);
return;
}
MinecraftAccountPtr account = OfflineLoginDialog::newAccount(
this,
tr("Please enter your desired username to add your offline account.")
);
if (account)
{
m_accounts->addAccount(account);
if (m_accounts->count() == 1) {
m_accounts->setDefaultAccount(account);
}
}
}
void AccountListPage::on_actionRemove_triggered()
{
QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes();
if (selection.size() > 0)
{
QModelIndex selected = selection.first();
m_accounts->removeAccount(selected);
}
}
void AccountListPage::on_actionRefresh_triggered() {
QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes();
if (selection.size() > 0) {
QModelIndex selected = selection.first();
MinecraftAccountPtr account = selected.data(AccountList::PointerRole).value<MinecraftAccountPtr>();
m_accounts->requestRefresh(account->internalId());
}
}
void AccountListPage::on_actionSetDefault_triggered()
{
QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes();
if (selection.size() > 0)
{
QModelIndex selected = selection.first();
MinecraftAccountPtr account = selected.data(AccountList::PointerRole).value<MinecraftAccountPtr>();
m_accounts->setDefaultAccount(account);
}
}
void AccountListPage::on_actionNoDefault_triggered()
{
m_accounts->setDefaultAccount(nullptr);
}
void AccountListPage::updateButtonStates()
{
// If there is no selection, disable buttons that require something selected.
QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes();
bool hasSelection = !selection.empty();
bool accountIsReady = false;
bool accountIsOnline = false;
if (hasSelection)
{
QModelIndex selected = selection.first();
MinecraftAccountPtr account = selected.data(AccountList::PointerRole).value<MinecraftAccountPtr>();
accountIsReady = !account->isActive();
accountIsOnline = !account->isOffline();
}
ui->actionRemove->setEnabled(accountIsReady);
ui->actionSetDefault->setEnabled(accountIsReady);
ui->actionUploadSkin->setEnabled(accountIsReady && accountIsOnline);
ui->actionDeleteSkin->setEnabled(accountIsReady && accountIsOnline);
ui->actionRefresh->setEnabled(accountIsReady && accountIsOnline);
if(m_accounts->defaultAccount().get() == nullptr) {
ui->actionNoDefault->setEnabled(false);
ui->actionNoDefault->setChecked(true);
}
else {
ui->actionNoDefault->setEnabled(true);
ui->actionNoDefault->setChecked(false);
}
}
void AccountListPage::on_actionUploadSkin_triggered()
{
QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes();
if (selection.size() > 0)
{
QModelIndex selected = selection.first();
MinecraftAccountPtr account = selected.data(AccountList::PointerRole).value<MinecraftAccountPtr>();
SkinUploadDialog dialog(account, this);
dialog.exec();
}
}
void AccountListPage::on_actionDeleteSkin_triggered()
{
QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes();
if (selection.size() <= 0)
return;
QModelIndex selected = selection.first();
MinecraftAccountPtr account = selected.data(AccountList::PointerRole).value<MinecraftAccountPtr>();
ProgressDialog prog(this);
auto deleteSkinTask = std::make_shared<SkinDelete>(this, account->accessToken());
if (prog.execWithTask((Task*)deleteSkinTask.get()) != QDialog::Accepted) {
CustomMessageBox::selectable(this, tr("Skin Delete"), tr("Failed to delete current skin!"), QMessageBox::Warning)->exec();
return;
}
}