sneedmc/logic/assets/AssetsMigrateTask.cpp
Petr Mrázek 0e78d34d4c ThreadTask for all your ThreadNeeds
Use only when absolutely required.
2014-01-01 19:21:58 +01:00

144 lines
3.4 KiB
C++

#include "AssetsMigrateTask.h"
#include "MultiMC.h"
#include "logger/QsLog.h"
#include <QJsonObject>
#include <QJsonDocument>
#include <QDirIterator>
#include <QCryptographicHash>
#include "gui/dialogs/CustomMessageBox.h"
#include <QDesktopServices>
AssetsMigrateTask::AssetsMigrateTask(int expected, QObject *parent)
: Task(parent)
{
this->m_expected = expected;
}
void AssetsMigrateTask::executeTask()
{
this->setStatus(tr("Migrating legacy assets..."));
this->setProgress(0);
QDir assets_dir("assets");
if (!assets_dir.exists())
{
emitFailed("Assets directory didn't exist");
return;
}
assets_dir.setFilter(QDir::AllEntries | QDir::NoDotAndDotDot);
int base_length = assets_dir.path().length();
QList<QString> blacklist = {"indexes", "objects", "virtual"};
if (!assets_dir.exists("objects"))
assets_dir.mkdir("objects");
QDir objects_dir("assets/objects");
QDirIterator iterator(assets_dir, QDirIterator::Subdirectories);
int successes = 0;
int failures = 0;
while (iterator.hasNext())
{
QString currentDir = iterator.next();
currentDir = currentDir.remove(0, base_length + 1);
bool ignore = false;
for (QString blacklisted : blacklist)
{
if (currentDir.startsWith(blacklisted))
ignore = true;
}
if (!iterator.fileInfo().isDir() && !ignore)
{
QString filename = iterator.filePath();
QFile input(filename);
input.open(QIODevice::ReadOnly | QIODevice::WriteOnly);
QString sha1sum =
QCryptographicHash::hash(input.readAll(), QCryptographicHash::Sha1)
.toHex()
.constData();
QString object_name = filename.remove(0, base_length + 1);
QLOG_DEBUG() << "Processing" << object_name << ":" << sha1sum << input.size();
QString object_tlk = sha1sum.left(2);
QString object_tlk_dir = objects_dir.path() + "/" + object_tlk;
QDir tlk_dir(object_tlk_dir);
if (!tlk_dir.exists())
objects_dir.mkdir(object_tlk);
QString new_filename = tlk_dir.path() + "/" + sha1sum;
QFile new_object(new_filename);
if (!new_object.exists())
{
bool rename_success = input.rename(new_filename);
QLOG_DEBUG() << " Doesn't exist, copying to" << new_filename << ":"
<< QString::number(rename_success);
if (rename_success)
successes++;
else
failures++;
}
else
{
input.remove();
QLOG_DEBUG() << " Already exists, deleting original and not copying.";
}
this->setProgress(100 * ((successes + failures) / (float) this->m_expected));
}
}
if (successes + failures == 0)
{
this->setProgress(100);
QLOG_DEBUG() << "No legacy assets needed importing.";
}
else
{
QLOG_DEBUG() << "Finished copying legacy assets:" << successes << "successes and"
<< failures << "failures.";
this->setStatus("Cleaning up legacy assets...");
this->setProgress(100);
QDirIterator cleanup_iterator(assets_dir);
while (cleanup_iterator.hasNext())
{
QString currentDir = cleanup_iterator.next();
currentDir = currentDir.remove(0, base_length + 1);
bool ignore = false;
for (QString blacklisted : blacklist)
{
if (currentDir.startsWith(blacklisted))
ignore = true;
}
if (cleanup_iterator.fileInfo().isDir() && !ignore)
{
QString path = cleanup_iterator.filePath();
QDir folder(path);
QLOG_DEBUG() << "Cleaning up legacy assets folder:" << path;
folder.removeRecursively();
}
}
}
if(failures > 0)
{
emitFailed(QString("Failed to migrate %1 legacy assets").arg(failures));
}
else
{
emitSucceeded();
}
}