sneedmc/launcher/net/FetchFlameAPIKey.h
Lenny McLennington edd650aacd
Curseforge workarounds
This should allow people to use Curseforge without having to manually
paste a working key into the settings or change the user agent.

Signed-off-by: Lenny McLennington <lenny@sneed.church>
2022-10-24 23:05:29 +01:00

45 lines
1.2 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Copyright (C) 2022 Lenny McLennington <lenny@sneed.church>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef FETCHFLAMEAPIKEY_H
#define FETCHFLAMEAPIKEY_H
#include <QObject>
#include <QNetworkReply>
#include <tasks/Task.h>
class FetchFlameAPIKey : public Task
{
Q_OBJECT
public:
explicit FetchFlameAPIKey(QObject *parent = nullptr);
QString m_result;
public slots:
void downloadFinished();
protected:
virtual void executeTask();
std::shared_ptr<QNetworkReply> m_reply;
};
#endif // FETCHFLAMEAPIKEY_H