edd650aacd
This should allow people to use Curseforge without having to manually paste a working key into the settings or change the user agent. Signed-off-by: Lenny McLennington <lenny@sneed.church>
45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* PolyMC - Minecraft Launcher
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* Copyright (C) 2022 Lenny McLennington <lenny@sneed.church>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef FETCHFLAMEAPIKEY_H
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#define FETCHFLAMEAPIKEY_H
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#include <QObject>
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#include <QNetworkReply>
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#include <tasks/Task.h>
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class FetchFlameAPIKey : public Task
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{
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Q_OBJECT
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public:
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explicit FetchFlameAPIKey(QObject *parent = nullptr);
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QString m_result;
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public slots:
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void downloadFinished();
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protected:
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virtual void executeTask();
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std::shared_ptr<QNetworkReply> m_reply;
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};
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#endif // FETCHFLAMEAPIKEY_H
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