sneedmc/gui/consolewindow.h
Petr Mrázek 253067c782 Move all the things (YES. Move them.)
Also, implemented some basic modlist logic, to be wired up.
2013-08-17 13:40:51 +02:00

61 lines
1.1 KiB
C++

#ifndef CONSOLEWINDOW_H
#define CONSOLEWINDOW_H
#include <QDialog>
#include "logic/MinecraftProcess.h"
namespace Ui {
class ConsoleWindow;
}
class ConsoleWindow : public QDialog
{
Q_OBJECT
public:
explicit ConsoleWindow(QWidget *parent = 0);
~ConsoleWindow();
/**
* @brief specify if the window is allowed to close
* @param mayclose
* used to keep it alive while MC runs
*/
void setMayClose(bool mayclose);
public slots:
/**
* @brief write a string
* @param data the string
* @param mode the WriteMode
* lines have to be put through this as a whole!
*/
void write(QString data, MessageLevel::Enum level=MessageLevel::MultiMC);
/**
* @brief write a colored paragraph
* @param data the string
* @param color the css color name
* this will only insert a single paragraph.
* \n are ignored. a real \n is always appended.
*/
void writeColor(QString data, const char *color=nullptr);
/**
* @brief clear the text widget
*/
void clear();
private slots:
void on_closeButton_clicked();
protected:
void closeEvent(QCloseEvent *);
private:
Ui::ConsoleWindow *ui;
bool m_mayclose;
};
#endif // CONSOLEWINDOW_H