aade36860c
Nuke all the things.
81 lines
1.7 KiB
C
81 lines
1.7 KiB
C
/* Copyright 2013 Andrew Okin
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "BaseVersion.h"
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#include <QStringList>
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#include <QSet>
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struct MinecraftVersion : public BaseVersion
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{
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/*!
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* Gets the version's timestamp.
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* This is primarily used for sorting versions in a list.
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*/
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qint64 timestamp;
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/// The URL that this version will be downloaded from. maybe.
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QString download_url;
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/// extra features enabled for this Minecraft version. Mostly for compatibility
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QSet <QString> features;
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/// is this the latest version?
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bool is_latest = false;
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/// is this a snapshot?
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bool is_snapshot = false;
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QString m_name;
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QString m_descriptor;
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bool usesLegacyLauncher()
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{
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return features.contains("legacy");
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}
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virtual QString descriptor()
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{
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return m_descriptor;
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}
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virtual QString name()
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{
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return m_name;
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}
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virtual QString typeString() const
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{
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if (is_latest && is_snapshot)
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{
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return QObject::tr("Latest snapshot");
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}
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else if(is_latest)
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{
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return QObject::tr("Latest release");
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}
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else if(is_snapshot)
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{
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return QObject::tr("Old snapshot");
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}
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else
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{
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return QObject::tr("Regular release");
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}
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}
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};
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