sneedmc/launcher/InstanceList.cpp
flow 6131346e2f
refactor: change the way instance names are handled
While working on pack updating, instance naming always gets in the way,
since we need both way of respecting the user's name choice, and a
standarized way of getting the original pack name / version.

This tries to circunvent such problems by abstracting away the naming
schema into it's own struct, holding both the original name / version,
and the user-defined name, so that everyone can be happy and world peace
can be achieved! (at least that's what i'd hope :c).

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-20 18:36:08 -03:00

940 lines
28 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <QDebug>
#include <QDir>
#include <QDirIterator>
#include <QFile>
#include <QFileSystemWatcher>
#include <QJsonArray>
#include <QJsonDocument>
#include <QMimeData>
#include <QSet>
#include <QStack>
#include <QPair>
#include <QTextStream>
#include <QThread>
#include <QTimer>
#include <QUuid>
#include <QXmlStreamReader>
#include "BaseInstance.h"
#include "ExponentialSeries.h"
#include "FileSystem.h"
#include "InstanceList.h"
#include "InstanceTask.h"
#include "NullInstance.h"
#include "WatchLock.h"
#include "minecraft/MinecraftInstance.h"
#include "settings/INISettingsObject.h"
#ifdef Q_OS_WIN32
#include <Windows.h>
#endif
const static int GROUP_FILE_FORMAT_VERSION = 1;
InstanceList::InstanceList(SettingsObjectPtr settings, const QString& instDir, QObject* parent)
: QAbstractListModel(parent), m_globalSettings(settings)
{
resumeWatch();
// Create aand normalize path
if (!QDir::current().exists(instDir)) {
QDir::current().mkpath(instDir);
}
connect(this, &InstanceList::instancesChanged, this, &InstanceList::providerUpdated);
// NOTE: canonicalPath requires the path to exist. Do not move this above the creation block!
m_instDir = QDir(instDir).canonicalPath();
m_watcher = new QFileSystemWatcher(this);
connect(m_watcher, &QFileSystemWatcher::directoryChanged, this, &InstanceList::instanceDirContentsChanged);
m_watcher->addPath(m_instDir);
}
InstanceList::~InstanceList() {}
Qt::DropActions InstanceList::supportedDragActions() const
{
return Qt::MoveAction;
}
Qt::DropActions InstanceList::supportedDropActions() const
{
return Qt::MoveAction;
}
bool InstanceList::canDropMimeData(const QMimeData* data, Qt::DropAction action, int row, int column, const QModelIndex& parent) const
{
if (data && data->hasFormat("application/x-instanceid")) {
return true;
}
return false;
}
bool InstanceList::dropMimeData(const QMimeData* data, Qt::DropAction action, int row, int column, const QModelIndex& parent)
{
if (data && data->hasFormat("application/x-instanceid")) {
return true;
}
return false;
}
QStringList InstanceList::mimeTypes() const
{
auto types = QAbstractListModel::mimeTypes();
types.push_back("application/x-instanceid");
return types;
}
QMimeData* InstanceList::mimeData(const QModelIndexList& indexes) const
{
auto mimeData = QAbstractListModel::mimeData(indexes);
if (indexes.size() == 1) {
auto instanceId = data(indexes[0], InstanceIDRole).toString();
mimeData->setData("application/x-instanceid", instanceId.toUtf8());
}
return mimeData;
}
int InstanceList::rowCount(const QModelIndex& parent) const
{
Q_UNUSED(parent);
return m_instances.count();
}
QModelIndex InstanceList::index(int row, int column, const QModelIndex& parent) const
{
Q_UNUSED(parent);
if (row < 0 || row >= m_instances.size())
return QModelIndex();
return createIndex(row, column, (void*)m_instances.at(row).get());
}
QVariant InstanceList::data(const QModelIndex& index, int role) const
{
if (!index.isValid()) {
return QVariant();
}
BaseInstance *pdata = static_cast<BaseInstance *>(index.internalPointer());
switch (role)
{
case InstancePointerRole:
{
QVariant v = QVariant::fromValue((void *)pdata);
return v;
}
case InstanceIDRole:
{
return pdata->id();
}
case Qt::EditRole:
case Qt::DisplayRole:
{
return pdata->name();
}
case Qt::AccessibleTextRole:
{
return tr("%1 Instance").arg(pdata->name());
}
case Qt::ToolTipRole:
{
return pdata->instanceRoot();
}
case Qt::DecorationRole:
{
return pdata->iconKey();
}
// HACK: see InstanceView.h in gui!
case GroupRole:
{
return getInstanceGroup(pdata->id());
}
default:
break;
}
return QVariant();
}
bool InstanceList::setData(const QModelIndex& index, const QVariant& value, int role)
{
if (!index.isValid()) {
return false;
}
if (role != Qt::EditRole) {
return false;
}
BaseInstance* pdata = static_cast<BaseInstance*>(index.internalPointer());
auto newName = value.toString();
if (pdata->name() == newName) {
return true;
}
pdata->setName(newName);
return true;
}
Qt::ItemFlags InstanceList::flags(const QModelIndex& index) const
{
Qt::ItemFlags f;
if (index.isValid()) {
f |= (Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsEditable);
}
return f;
}
GroupId InstanceList::getInstanceGroup(const InstanceId& id) const
{
auto inst = getInstanceById(id);
if (!inst) {
return GroupId();
}
auto iter = m_instanceGroupIndex.find(inst->id());
if (iter != m_instanceGroupIndex.end()) {
return *iter;
}
return GroupId();
}
void InstanceList::setInstanceGroup(const InstanceId& id, const GroupId& name)
{
auto inst = getInstanceById(id);
if (!inst) {
qDebug() << "Attempt to set a null instance's group";
return;
}
bool changed = false;
auto iter = m_instanceGroupIndex.find(inst->id());
if (iter != m_instanceGroupIndex.end()) {
if (*iter != name) {
*iter = name;
changed = true;
}
} else {
changed = true;
m_instanceGroupIndex[id] = name;
}
if (changed) {
m_groupNameCache.insert(name);
auto idx = getInstIndex(inst.get());
emit dataChanged(index(idx), index(idx), { GroupRole });
saveGroupList();
}
}
QStringList InstanceList::getGroups()
{
return m_groupNameCache.values();
}
void InstanceList::deleteGroup(const QString& name)
{
bool removed = false;
qDebug() << "Delete group" << name;
for (auto& instance : m_instances) {
const auto& instID = instance->id();
auto instGroupName = getInstanceGroup(instID);
if (instGroupName == name) {
m_instanceGroupIndex.remove(instID);
qDebug() << "Remove" << instID << "from group" << name;
removed = true;
auto idx = getInstIndex(instance.get());
if (idx > 0) {
emit dataChanged(index(idx), index(idx), { GroupRole });
}
}
}
if (removed) {
saveGroupList();
}
}
bool InstanceList::isGroupCollapsed(const QString& group)
{
return m_collapsedGroups.contains(group);
}
bool InstanceList::trashInstance(const InstanceId& id)
{
auto inst = getInstanceById(id);
if (!inst) {
qDebug() << "Cannot trash instance" << id << ". No such instance is present (deleted externally?).";
return false;
}
auto cachedGroupId = m_instanceGroupIndex[id];
qDebug() << "Will trash instance" << id;
QString trashedLoc;
if (m_instanceGroupIndex.remove(id)) {
saveGroupList();
}
if (!FS::trash(inst->instanceRoot(), &trashedLoc)) {
qDebug() << "Trash of instance" << id << "has not been completely successfully...";
return false;
}
qDebug() << "Instance" << id << "has been trashed by the launcher.";
m_trashHistory.push({id, inst->instanceRoot(), trashedLoc, cachedGroupId});
return true;
}
bool InstanceList::trashedSomething() {
return !m_trashHistory.empty();
}
void InstanceList::undoTrashInstance() {
if (m_trashHistory.empty()) {
qWarning() << "Nothing to recover from trash.";
return;
}
auto top = m_trashHistory.pop();
while (QDir(top.polyPath).exists()) {
top.id += "1";
top.polyPath += "1";
}
qDebug() << "Moving" << top.trashPath << "back to" << top.polyPath;
QFile(top.trashPath).rename(top.polyPath);
m_instanceGroupIndex[top.id] = top.groupName;
m_groupNameCache.insert(top.groupName);
saveGroupList();
emit instancesChanged();
}
void InstanceList::deleteInstance(const InstanceId& id)
{
auto inst = getInstanceById(id);
if (!inst) {
qDebug() << "Cannot delete instance" << id << ". No such instance is present (deleted externally?).";
return;
}
if (m_instanceGroupIndex.remove(id)) {
saveGroupList();
}
qDebug() << "Will delete instance" << id;
if (!FS::deletePath(inst->instanceRoot())) {
qWarning() << "Deletion of instance" << id << "has not been completely successful ...";
return;
}
qDebug() << "Instance" << id << "has been deleted by the launcher.";
}
static QMap<InstanceId, InstanceLocator> getIdMapping(const QList<InstancePtr>& list)
{
QMap<InstanceId, InstanceLocator> out;
int i = 0;
for (auto& item : list) {
auto id = item->id();
if (out.contains(id)) {
qWarning() << "Duplicate ID" << id << "in instance list";
}
out[id] = std::make_pair(item, i);
i++;
}
return out;
}
QList<InstanceId> InstanceList::discoverInstances()
{
qDebug() << "Discovering instances in" << m_instDir;
QList<InstanceId> out;
QDirIterator iter(m_instDir, QDir::Dirs | QDir::NoDot | QDir::NoDotDot | QDir::Readable | QDir::Hidden, QDirIterator::FollowSymlinks);
while (iter.hasNext()) {
QString subDir = iter.next();
QFileInfo dirInfo(subDir);
if (!QFileInfo(FS::PathCombine(subDir, "instance.cfg")).exists())
continue;
// if it is a symlink, ignore it if it goes to the instance folder
if (dirInfo.isSymLink()) {
QFileInfo targetInfo(dirInfo.symLinkTarget());
QFileInfo instDirInfo(m_instDir);
if (targetInfo.canonicalPath() == instDirInfo.canonicalFilePath()) {
qDebug() << "Ignoring symlink" << subDir << "that leads into the instances folder";
continue;
}
}
auto id = dirInfo.fileName();
out.append(id);
qDebug() << "Found instance ID" << id;
}
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
instanceSet = QSet<QString>(out.begin(), out.end());
#else
instanceSet = out.toSet();
#endif
m_instancesProbed = true;
return out;
}
InstanceList::InstListError InstanceList::loadList()
{
auto existingIds = getIdMapping(m_instances);
QList<InstancePtr> newList;
for (auto& id : discoverInstances()) {
if (existingIds.contains(id)) {
auto instPair = existingIds[id];
existingIds.remove(id);
qDebug() << "Should keep and soft-reload" << id;
} else {
InstancePtr instPtr = loadInstance(id);
if (instPtr) {
newList.append(instPtr);
}
}
}
// TODO: looks like a general algorithm with a few specifics inserted. Do something about it.
if (!existingIds.isEmpty()) {
// get the list of removed instances and sort it by their original index, from last to first
auto deadList = existingIds.values();
auto orderSortPredicate = [](const InstanceLocator& a, const InstanceLocator& b) -> bool { return a.second > b.second; };
std::sort(deadList.begin(), deadList.end(), orderSortPredicate);
// remove the contiguous ranges of rows
int front_bookmark = -1;
int back_bookmark = -1;
int currentItem = -1;
auto removeNow = [&]() {
beginRemoveRows(QModelIndex(), front_bookmark, back_bookmark);
m_instances.erase(m_instances.begin() + front_bookmark, m_instances.begin() + back_bookmark + 1);
endRemoveRows();
front_bookmark = -1;
back_bookmark = currentItem;
};
for (auto& removedItem : deadList) {
auto instPtr = removedItem.first;
instPtr->invalidate();
currentItem = removedItem.second;
if (back_bookmark == -1) {
// no bookmark yet
back_bookmark = currentItem;
} else if (currentItem == front_bookmark - 1) {
// part of contiguous sequence, continue
} else {
// seam between previous and current item
removeNow();
}
front_bookmark = currentItem;
}
if (back_bookmark != -1) {
removeNow();
}
}
if (newList.size()) {
add(newList);
}
m_dirty = false;
updateTotalPlayTime();
return NoError;
}
void InstanceList::updateTotalPlayTime()
{
totalPlayTime = 0;
for (auto const& itr : m_instances) {
totalPlayTime += itr.get()->totalTimePlayed();
}
}
void InstanceList::saveNow()
{
for (auto& item : m_instances) {
item->saveNow();
}
}
void InstanceList::add(const QList<InstancePtr>& t)
{
beginInsertRows(QModelIndex(), m_instances.count(), m_instances.count() + t.size() - 1);
m_instances.append(t);
for (auto& ptr : t) {
connect(ptr.get(), &BaseInstance::propertiesChanged, this, &InstanceList::propertiesChanged);
}
endInsertRows();
}
void InstanceList::resumeWatch()
{
if (m_watchLevel > 0) {
qWarning() << "Bad suspend level resume in instance list";
return;
}
m_watchLevel++;
if (m_watchLevel > 0 && m_dirty) {
loadList();
}
}
void InstanceList::suspendWatch()
{
m_watchLevel--;
}
void InstanceList::providerUpdated()
{
m_dirty = true;
if (m_watchLevel == 1) {
loadList();
}
}
InstancePtr InstanceList::getInstanceById(QString instId) const
{
if (instId.isEmpty())
return InstancePtr();
for (auto& inst : m_instances) {
if (inst->id() == instId) {
return inst;
}
}
return InstancePtr();
}
InstancePtr InstanceList::getInstanceByManagedName(QString managed_name) const
{
if (managed_name.isEmpty())
return {};
for (auto instance : m_instances) {
if (instance->getManagedPackName() == managed_name)
return instance;
}
return {};
}
QModelIndex InstanceList::getInstanceIndexById(const QString &id) const
{
return index(getInstIndex(getInstanceById(id).get()));
}
int InstanceList::getInstIndex(BaseInstance* inst) const
{
int count = m_instances.count();
for (int i = 0; i < count; i++) {
if (inst == m_instances[i].get()) {
return i;
}
}
return -1;
}
void InstanceList::propertiesChanged(BaseInstance* inst)
{
int i = getInstIndex(inst);
if (i != -1) {
emit dataChanged(index(i), index(i));
updateTotalPlayTime();
}
}
InstancePtr InstanceList::loadInstance(const InstanceId& id)
{
if (!m_groupsLoaded) {
loadGroupList();
}
auto instanceRoot = FS::PathCombine(m_instDir, id);
auto instanceSettings = std::make_shared<INISettingsObject>(FS::PathCombine(instanceRoot, "instance.cfg"));
InstancePtr inst;
instanceSettings->registerSetting("InstanceType", "");
QString inst_type = instanceSettings->get("InstanceType").toString();
// NOTE: Some PolyMC versions didn't save the InstanceType properly. We will just bank on the probability that this is probably a OneSix instance
if (inst_type == "OneSix" || inst_type.isEmpty())
{
inst.reset(new MinecraftInstance(m_globalSettings, instanceSettings, instanceRoot));
}
else
{
inst.reset(new NullInstance(m_globalSettings, instanceSettings, instanceRoot));
}
qDebug() << "Loaded instance " << inst->name() << " from " << inst->instanceRoot();
return inst;
}
void InstanceList::saveGroupList()
{
qDebug() << "Will save group list now.";
if (!m_instancesProbed) {
qDebug() << "Group saving prevented because we don't know the full list of instances yet.";
return;
}
WatchLock foo(m_watcher, m_instDir);
QString groupFileName = m_instDir + "/instgroups.json";
QMap<QString, QSet<QString>> reverseGroupMap;
for (auto iter = m_instanceGroupIndex.begin(); iter != m_instanceGroupIndex.end(); iter++) {
QString id = iter.key();
QString group = iter.value();
if (group.isEmpty())
continue;
if (!instanceSet.contains(id)) {
qDebug() << "Skipping saving missing instance" << id << "to groups list.";
continue;
}
if (!reverseGroupMap.count(group)) {
QSet<QString> set;
set.insert(id);
reverseGroupMap[group] = set;
} else {
QSet<QString>& set = reverseGroupMap[group];
set.insert(id);
}
}
QJsonObject toplevel;
toplevel.insert("formatVersion", QJsonValue(QString("1")));
QJsonObject groupsArr;
for (auto iter = reverseGroupMap.begin(); iter != reverseGroupMap.end(); iter++) {
auto list = iter.value();
auto name = iter.key();
QJsonObject groupObj;
QJsonArray instanceArr;
groupObj.insert("hidden", QJsonValue(m_collapsedGroups.contains(name)));
for (auto item : list) {
instanceArr.append(QJsonValue(item));
}
groupObj.insert("instances", instanceArr);
groupsArr.insert(name, groupObj);
}
toplevel.insert("groups", groupsArr);
QJsonDocument doc(toplevel);
try {
FS::write(groupFileName, doc.toJson());
qDebug() << "Group list saved.";
} catch (const FS::FileSystemException& e) {
qCritical() << "Failed to write instance group file :" << e.cause();
}
}
void InstanceList::loadGroupList()
{
qDebug() << "Will load group list now.";
QString groupFileName = m_instDir + "/instgroups.json";
// if there's no group file, fail
if (!QFileInfo(groupFileName).exists())
return;
QByteArray jsonData;
try {
jsonData = FS::read(groupFileName);
} catch (const FS::FileSystemException& e) {
qCritical() << "Failed to read instance group file :" << e.cause();
return;
}
QJsonParseError error;
QJsonDocument jsonDoc = QJsonDocument::fromJson(jsonData, &error);
// if the json was bad, fail
if (error.error != QJsonParseError::NoError) {
qCritical() << QString("Failed to parse instance group file: %1 at offset %2")
.arg(error.errorString(), QString::number(error.offset))
.toUtf8();
return;
}
// if the root of the json wasn't an object, fail
if (!jsonDoc.isObject()) {
qWarning() << "Invalid group file. Root entry should be an object.";
return;
}
QJsonObject rootObj = jsonDoc.object();
// Make sure the format version matches, otherwise fail.
if (rootObj.value("formatVersion").toVariant().toInt() != GROUP_FILE_FORMAT_VERSION)
return;
// Get the groups. if it's not an object, fail
if (!rootObj.value("groups").isObject()) {
qWarning() << "Invalid group list JSON: 'groups' should be an object.";
return;
}
QSet<QString> groupSet;
m_instanceGroupIndex.clear();
// Iterate through all the groups.
QJsonObject groupMapping = rootObj.value("groups").toObject();
for (QJsonObject::iterator iter = groupMapping.begin(); iter != groupMapping.end(); iter++) {
QString groupName = iter.key();
// If not an object, complain and skip to the next one.
if (!iter.value().isObject()) {
qWarning() << QString("Group '%1' in the group list should be an object.").arg(groupName).toUtf8();
continue;
}
QJsonObject groupObj = iter.value().toObject();
if (!groupObj.value("instances").isArray()) {
qWarning() << QString("Group '%1' in the group list is invalid. It should contain an array called 'instances'.")
.arg(groupName)
.toUtf8();
continue;
}
// keep a list/set of groups for choosing
groupSet.insert(groupName);
auto hidden = groupObj.value("hidden").toBool(false);
if (hidden) {
m_collapsedGroups.insert(groupName);
}
// Iterate through the list of instances in the group.
QJsonArray instancesArray = groupObj.value("instances").toArray();
for (QJsonArray::iterator iter2 = instancesArray.begin(); iter2 != instancesArray.end(); iter2++) {
m_instanceGroupIndex[(*iter2).toString()] = groupName;
}
}
m_groupsLoaded = true;
m_groupNameCache.unite(groupSet);
qDebug() << "Group list loaded.";
}
void InstanceList::instanceDirContentsChanged(const QString& path)
{
Q_UNUSED(path);
emit instancesChanged();
}
void InstanceList::on_InstFolderChanged(const Setting& setting, QVariant value)
{
QString newInstDir = QDir(value.toString()).canonicalPath();
if (newInstDir != m_instDir) {
if (m_groupsLoaded) {
saveGroupList();
}
m_instDir = newInstDir;
m_groupsLoaded = false;
emit instancesChanged();
}
}
void InstanceList::on_GroupStateChanged(const QString& group, bool collapsed)
{
qDebug() << "Group" << group << (collapsed ? "collapsed" : "expanded");
if (collapsed) {
m_collapsedGroups.insert(group);
} else {
m_collapsedGroups.remove(group);
}
saveGroupList();
}
class InstanceStaging : public Task {
Q_OBJECT
const unsigned minBackoff = 1;
const unsigned maxBackoff = 16;
public:
InstanceStaging(InstanceList* parent, InstanceTask* child, QString stagingPath, InstanceName const& instanceName, QString groupName)
: m_parent(parent), backoff(minBackoff, maxBackoff), m_stagingPath(std::move(stagingPath)), m_instance_name(std::move(instanceName)), m_groupName(std::move(groupName))
{
m_child.reset(child);
connect(child, &Task::succeeded, this, &InstanceStaging::childSucceded);
connect(child, &Task::failed, this, &InstanceStaging::childFailed);
connect(child, &Task::status, this, &InstanceStaging::setStatus);
connect(child, &Task::progress, this, &InstanceStaging::setProgress);
connect(&m_backoffTimer, &QTimer::timeout, this, &InstanceStaging::childSucceded);
}
virtual ~InstanceStaging(){};
// FIXME/TODO: add ability to abort during instance commit retries
bool abort() override
{
if (m_child && m_child->canAbort()) {
return m_child->abort();
}
return false;
}
bool canAbort() const override
{
if (m_child && m_child->canAbort()) {
return true;
}
return false;
}
protected:
virtual void executeTask() override { m_child->start(); }
QStringList warnings() const override { return m_child->warnings(); }
private slots:
void childSucceded()
{
unsigned sleepTime = backoff();
if (m_parent->commitStagedInstance(m_stagingPath, m_instance_name, m_groupName, m_child->shouldOverride()))
{
emitSucceeded();
return;
}
// we actually failed, retry?
if (sleepTime == maxBackoff) {
emitFailed(tr("Failed to commit instance, even after multiple retries. It is being blocked by something."));
return;
}
qDebug() << "Failed to commit instance" << m_instance_name.name() << "Initiating backoff:" << sleepTime;
m_backoffTimer.start(sleepTime * 500);
}
void childFailed(const QString& reason)
{
m_parent->destroyStagingPath(m_stagingPath);
emitFailed(reason);
}
private:
InstanceList * m_parent;
/*
* WHY: the whole reason why this uses an exponential backoff retry scheme is antivirus on Windows.
* Basically, it starts messing things up while the launcher is extracting/creating instances
* and causes that horrible failure that is NTFS to lock files in place because they are open.
*/
ExponentialSeries backoff;
QString m_stagingPath;
unique_qobject_ptr<InstanceTask> m_child;
InstanceName m_instance_name;
QString m_groupName;
QTimer m_backoffTimer;
};
Task* InstanceList::wrapInstanceTask(InstanceTask* task)
{
auto stagingPath = getStagedInstancePath();
task->setStagingPath(stagingPath);
task->setParentSettings(m_globalSettings);
return new InstanceStaging(this, task, stagingPath, *task, task->group());
}
QString InstanceList::getStagedInstancePath()
{
QString key = QUuid::createUuid().toString();
QString tempDir = ".LAUNCHER_TEMP/";
QString relPath = FS::PathCombine(tempDir, key);
QDir rootPath(m_instDir);
auto path = FS::PathCombine(m_instDir, relPath);
if (!rootPath.mkpath(relPath)) {
return QString();
}
#ifdef Q_OS_WIN32
auto tempPath = FS::PathCombine(m_instDir, tempDir);
SetFileAttributesA(tempPath.toStdString().c_str(), FILE_ATTRIBUTE_HIDDEN | FILE_ATTRIBUTE_NOT_CONTENT_INDEXED);
#endif
return path;
}
bool InstanceList::commitStagedInstance(QString path, InstanceName const& instanceName, QString groupName, bool should_override)
{
QDir dir;
QString instID;
InstancePtr inst;
if (should_override) {
// This is to avoid problems when the instance folder gets manually renamed
if ((inst = getInstanceByManagedName(instanceName.originalName()))) {
instID = QFileInfo(inst->instanceRoot()).fileName();
} else if ((inst = getInstanceByManagedName(instanceName.modifiedName()))) {
instID = QFileInfo(inst->instanceRoot()).fileName();
} else {
instID = FS::RemoveInvalidFilenameChars(instanceName.modifiedName(), '-');
}
} else {
instID = FS::DirNameFromString(instanceName.modifiedName(), m_instDir);
}
{
WatchLock lock(m_watcher, m_instDir);
QString destination = FS::PathCombine(m_instDir, instID);
if (should_override) {
if (!FS::overrideFolder(destination, path)) {
qWarning() << "Failed to override" << path << "to" << destination;
return false;
}
if (!inst)
inst = getInstanceById(instID);
if (inst)
inst->setName(instanceName.name());
} else {
if (!dir.rename(path, destination)) {
qWarning() << "Failed to move" << path << "to" << destination;
return false;
}
}
m_instanceGroupIndex[instID] = groupName;
m_groupNameCache.insert(groupName);
instanceSet.insert(instID);
emit instancesChanged();
emit instanceSelectRequest(instID);
}
saveGroupList();
return true;
}
bool InstanceList::destroyStagingPath(const QString& keyPath)
{
return FS::deletePath(keyPath);
}
int InstanceList::getTotalPlayTime()
{
updateTotalPlayTime();
return totalPlayTime;
}
#include "InstanceList.moc"