sneedmc/gui/widgets/ServerStatus.cpp

129 lines
2.9 KiB
C++

#include "ServerStatus.h"
#include "LineSeparator.h"
#include "IconLabel.h"
#include "logic/status/StatusChecker.h"
#include "MultiMC.h"
#include <QHBoxLayout>
#include <QFrame>
#include <QLabel>
#include <QMap>
#include <QToolButton>
#include <QAction>
ServerStatus::ServerStatus(QWidget *parent, Qt::WindowFlags f) : QWidget(parent, f)
{
layout = new QHBoxLayout(this);
layout->setContentsMargins(0, 0, 0, 0);
goodIcon = QIcon::fromTheme("status-good");
yellowIcon = QIcon::fromTheme("status-yellow");
badIcon = QIcon::fromTheme("status-bad");
addStatus("minecraft.net", tr("Web"));
addLine();
addStatus("account.mojang.com", tr("Account"));
addLine();
addStatus("skins.minecraft.net", tr("Skins"));
addLine();
addStatus("authserver.mojang.com", tr("Auth"));
addLine();
addStatus("sessionserver.mojang.com", tr("Session"));
m_statusRefresh = new QToolButton(this);
m_statusRefresh->setCheckable(true);
m_statusRefresh->setToolButtonStyle(Qt::ToolButtonIconOnly);
m_statusRefresh->setIcon(QIcon::fromTheme("refresh"));
layout->addWidget(m_statusRefresh);
setLayout(layout);
// Start status checker
{
auto reloader = MMC->statusChecker().get();
connect(reloader, &StatusChecker::statusChanged, this, &ServerStatus::StatusChanged);
connect(reloader, &StatusChecker::statusLoading, this, &ServerStatus::StatusReloading);
connect(m_statusRefresh, &QAbstractButton::clicked, this, &ServerStatus::reloadStatus);
MMC->statusChecker()->startTimer(60000);
reloadStatus();
}
}
ServerStatus::~ServerStatus()
{
}
void ServerStatus::reloadStatus()
{
MMC->statusChecker()->reloadStatus();
}
void ServerStatus::addLine()
{
layout->addWidget(new LineSeparator(this, Qt::Vertical));
}
void ServerStatus::addStatus(QString key, QString name)
{
{
auto label = new IconLabel(this, badIcon, QSize(16, 16));
label->setToolTip(key);
serverLabels[key] = label;
layout->addWidget(label);
}
{
auto label = new QLabel(this);
label->setText(name);
label->setToolTip(key);
layout->addWidget(label);
}
}
void ServerStatus::setStatus(QString key, int value)
{
if (!serverLabels.contains(key))
return;
IconLabel *label = serverLabels[key];
switch(value)
{
case 0:
label->setIcon(goodIcon);
break;
case 1:
label->setIcon(yellowIcon);
break;
default:
case 2:
label->setIcon(badIcon);
break;
}
}
void ServerStatus::StatusChanged(const QMap<QString, QString> statusEntries)
{
auto convertStatus = [&](QString status)->int
{
if (status == "green")
return 0;
else if (status == "yellow")
return 1;
else if (status == "red")
return 2;
return 2;
}
;
auto iter = statusEntries.begin();
while (iter != statusEntries.end())
{
QString key = iter.key();
auto value = convertStatus(iter.value());
setStatus(key, value);
iter++;
}
}
void ServerStatus::StatusReloading(bool is_reloading)
{
m_statusRefresh->setChecked(is_reloading);
}