157 lines
3.4 KiB
C++
157 lines
3.4 KiB
C++
/* Copyright 2013 MultiMC Contributors
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef GAMEUPDATETASK_H
|
|
#define GAMEUPDATETASK_H
|
|
|
|
#include <QObject>
|
|
|
|
#include <QList>
|
|
|
|
#include <QNetworkAccessManager>
|
|
#include <QUrl>
|
|
#include "dlqueue.h"
|
|
|
|
#include "task.h"
|
|
#include "loginresponse.h"
|
|
#include "instance.h"
|
|
|
|
#include "libmmc_config.h"
|
|
|
|
class MinecraftVersion;
|
|
|
|
/*!
|
|
* The game update task is the task that handles downloading instances' files.
|
|
*/
|
|
class LIBMULTIMC_EXPORT GameUpdateTask : public Task
|
|
{
|
|
Q_OBJECT
|
|
|
|
/*!
|
|
* The task's state.
|
|
* A certain state message will be shown depending on what this is set to.
|
|
*/
|
|
Q_PROPERTY(int state READ state WRITE setState)
|
|
|
|
/*!
|
|
* The substatus message.
|
|
* This will be next to the the state message in the task's status.
|
|
*/
|
|
Q_PROPERTY(QString subStatus READ subStatus WRITE setSubStatus)
|
|
public:
|
|
explicit GameUpdateTask(const LoginResponse &response, Instance *inst, QObject *parent = 0);
|
|
|
|
|
|
/////////////////////////
|
|
// EXECUTION FUNCTIONS //
|
|
/////////////////////////
|
|
|
|
virtual void executeTask();
|
|
|
|
//////////////////////
|
|
// STATE AND STATUS //
|
|
//////////////////////
|
|
|
|
virtual int state() const;
|
|
virtual void setState(int state, bool resetSubStatus = true);
|
|
|
|
virtual QString subStatus() const;
|
|
virtual void setSubStatus(const QString &msg);
|
|
|
|
/*!
|
|
* Gets the message that will be displated for the given state.
|
|
*/
|
|
virtual QString getStateMessage(int state);
|
|
|
|
private:
|
|
void getLegacyJar();
|
|
void determineNewVersion();
|
|
|
|
public slots:
|
|
|
|
/*!
|
|
* Updates the status message based on the state and substatus message.
|
|
*/
|
|
virtual void updateStatus();
|
|
|
|
|
|
virtual void error(const QString &msg);
|
|
|
|
|
|
private slots:
|
|
void updateDownloadProgress(qint64 current, qint64 total);
|
|
void legacyJarFinished();
|
|
void legacyJarFailed();
|
|
|
|
void versionFileFinished();
|
|
void versionFileFailed();
|
|
|
|
signals:
|
|
/*!
|
|
* \brief Signal emitted when the game update is complete.
|
|
* \param response The login response received from login task.
|
|
*/
|
|
void gameUpdateComplete(const LoginResponse &response);
|
|
|
|
/*!
|
|
* \brief Signal emitted if an error occurrs during the update.
|
|
* \param errorMsg An error message to be displayed to the user.
|
|
*/
|
|
void gameUpdateError(const QString &errorMsg);
|
|
|
|
private:
|
|
///////////
|
|
// STUFF //
|
|
///////////
|
|
|
|
Instance *m_inst;
|
|
LoginResponse m_response;
|
|
|
|
////////////////////////////
|
|
// STATE AND STATUS STUFF //
|
|
////////////////////////////
|
|
|
|
int m_updateState;
|
|
QString m_subStatusMsg;
|
|
|
|
enum UpdateState
|
|
{
|
|
// Initializing
|
|
StateInit = 0,
|
|
|
|
// Determining files to download
|
|
StateDetermineURLs,
|
|
|
|
// Downloading files
|
|
StateDownloadFiles,
|
|
|
|
// Installing files
|
|
StateInstall,
|
|
|
|
// Finished
|
|
StateFinished
|
|
};
|
|
JobListPtr legacyDownloadJob;
|
|
JobListPtr specificVersionDownloadJob;
|
|
JobListPtr jarlibDownloadJob;
|
|
JobListQueue download_queue;
|
|
|
|
// target version, determined during this task
|
|
MinecraftVersion *targetVersion;
|
|
};
|
|
|
|
|
|
#endif // GAMEUPDATETASK_H
|