sneedmc/gui/modeditdialog.cpp
Petr Mrázek 253067c782 Move all the things (YES. Move them.)
Also, implemented some basic modlist logic, to be wired up.
2013-08-17 13:40:51 +02:00

35 lines
938 B
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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "modeditdialog.h"
#include "ui_modeditdialog.h"
#include "logic/BaseInstance.h"
ModEditDialog::ModEditDialog(QWidget *parent, BaseInstance* m_inst) :
QDialog(parent),
ui(new Ui::ModEditDialog)
{
ui->setupUi(this);
}
ModEditDialog::~ModEditDialog()
{
delete ui;
}
void ModEditDialog::on_buttonBox_rejected()
{
close();
}