sneedmc/logic/auth/MojangAccount.cpp
Petr Mrázek f27a6c39ea Fix login and startup logging issues
Auth uses the refresh endpoint instead of validate. This means less password entering.
Console will now only autoscroll when already scrolled all the way down.
Better conformance with the Yggdrasil auth protocol (not complete yet, but Mojang launcher isn't complete either).
Fix bug that prevented saving the account data (uninitialized variable).
Accounts can now trigger account list saving, this is used for the refresh endpoint.
2013-12-01 02:00:42 +01:00

221 lines
5.1 KiB
C++

/* Copyright 2013 MultiMC Contributors
*
* Authors: Orochimarufan <orochimarufan.x3@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "MojangAccount.h"
#include <QUuid>
#include <QJsonObject>
#include <QJsonArray>
#include <logger/QsLog.h>
MojangAccount::MojangAccount(const QString &username, QObject *parent) : QObject(parent)
{
// Generate a client token.
m_clientToken = QUuid::createUuid().toString();
m_username = username;
m_currentProfile = -1;
}
MojangAccount::MojangAccount(const QString &username, const QString &clientToken,
const QString &accessToken, QObject *parent)
: QObject(parent)
{
m_username = username;
m_clientToken = clientToken;
m_accessToken = accessToken;
m_currentProfile = -1;
}
MojangAccount::MojangAccount(const MojangAccount &other, QObject *parent)
{
m_username = other.username();
m_clientToken = other.clientToken();
m_accessToken = other.accessToken();
m_profiles = other.m_profiles;
m_currentProfile = other.m_currentProfile;
}
QString MojangAccount::username() const
{
return m_username;
}
QString MojangAccount::clientToken() const
{
return m_clientToken;
}
void MojangAccount::setClientToken(const QString &clientToken)
{
m_clientToken = clientToken;
}
QString MojangAccount::accessToken() const
{
return m_accessToken;
}
void MojangAccount::setAccessToken(const QString &accessToken)
{
m_accessToken = accessToken;
}
QString MojangAccount::sessionId() const
{
return "token:" + m_accessToken + ":" + currentProfile()->id();
}
const QList<AccountProfile> MojangAccount::profiles() const
{
return m_profiles;
}
const AccountProfile *MojangAccount::currentProfile() const
{
if (m_currentProfile < 0)
{
if (m_profiles.length() > 0)
return &m_profiles.at(0);
else
return nullptr;
}
else
return &m_profiles.at(m_currentProfile);
}
bool MojangAccount::setProfile(const QString &profileId)
{
const QList<AccountProfile> &profiles = this->profiles();
for (int i = 0; i < profiles.length(); i++)
{
if (profiles.at(i).id() == profileId)
{
m_currentProfile = i;
return true;
}
}
return false;
}
void MojangAccount::loadProfiles(const ProfileList &profiles)
{
m_profiles.clear();
for (auto profile : profiles)
m_profiles.append(profile);
}
MojangAccountPtr MojangAccount::loadFromJson(const QJsonObject &object)
{
// The JSON object must at least have a username for it to be valid.
if (!object.value("username").isString())
{
QLOG_ERROR() << "Can't load Mojang account info from JSON object. Username field is missing or of the wrong type.";
return nullptr;
}
QString username = object.value("username").toString("");
QString clientToken = object.value("clientToken").toString("");
QString accessToken = object.value("accessToken").toString("");
QJsonArray profileArray = object.value("profiles").toArray();
if (profileArray.size() < 1)
{
QLOG_ERROR() << "Can't load Mojang account with username \"" << username << "\". No profiles found.";
return nullptr;
}
ProfileList profiles;
for (QJsonValue profileVal : profileArray)
{
QJsonObject profileObject = profileVal.toObject();
QString id = profileObject.value("id").toString("");
QString name = profileObject.value("name").toString("");
if (id.isEmpty() || name.isEmpty())
{
QLOG_WARN() << "Unable to load a profile because it was missing an ID or a name.";
continue;
}
profiles.append(AccountProfile(id, name));
}
MojangAccountPtr account(new MojangAccount(username, clientToken, accessToken));
account->loadProfiles(profiles);
// Get the currently selected profile.
QString currentProfile = object.value("activeProfile").toString("");
if (!currentProfile.isEmpty())
account->setProfile(currentProfile);
return account;
}
QJsonObject MojangAccount::saveToJson()
{
QJsonObject json;
json.insert("username", username());
json.insert("clientToken", clientToken());
json.insert("accessToken", accessToken());
QJsonArray profileArray;
for (AccountProfile profile : m_profiles)
{
QJsonObject profileObj;
profileObj.insert("id", profile.id());
profileObj.insert("name", profile.name());
profileArray.append(profileObj);
}
json.insert("profiles", profileArray);
if (currentProfile() != nullptr)
json.insert("activeProfile", currentProfile()->id());
return json;
}
AccountProfile::AccountProfile(const QString& id, const QString& name)
{
m_id = id;
m_name = name;
}
AccountProfile::AccountProfile(const AccountProfile &other)
{
m_id = other.m_id;
m_name = other.m_name;
}
QString AccountProfile::id() const
{
return m_id;
}
QString AccountProfile::name() const
{
return m_name;
}
void MojangAccount::propagateChange()
{
emit changed();
}