sneedmc/application/MainWindow.h
Petr Mrázek bc6d1b5304 GH-338, GH-513, GH-700 Unify edit instance with console window
* The resulting instance window can be closed at any point.
* Main window is kept open and running instances are marked with a badge.
* Multiple instances can now run from the same MultiMC - it's even more **multi** now.
* MultiMC can be entirely closed, keeping Minecraft(s) running.
2016-08-07 11:48:15 +02:00

207 lines
4.9 KiB
C++

/* Copyright 2013-2015 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <memory>
#include <QMainWindow>
#include <QProcess>
#include <QTimer>
#include "BaseInstance.h"
#include "minecraft/auth/MojangAccount.h"
#include "net/NetJob.h"
#include "updater/GoUpdate.h"
class LaunchController;
class NewsChecker;
class NotificationChecker;
class QToolButton;
class InstanceProxyModel;
class LabeledToolButton;
class QLabel;
class MinecraftLauncher;
class BaseProfilerFactory;
class GroupView;
class ServerStatus;
class InstanceWindow;
class MainWindow : public QMainWindow
{
Q_OBJECT
class Ui;
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
virtual bool eventFilter(QObject *obj, QEvent *ev) override;
virtual void closeEvent(QCloseEvent *event) override;
void checkSetDefaultJava();
void checkInstancePathForProblems();
InstanceWindow *showInstanceWindow(InstancePtr instance, QString page = QString());
private slots:
void onCatToggled(bool);
void on_actionAbout_triggered();
void on_actionAddInstance_triggered();
void on_actionREDDIT_triggered();
void on_actionDISCORD_triggered();
void on_actionCopyInstance_triggered();
void on_actionChangeInstGroup_triggered();
void on_actionChangeInstIcon_triggered();
void on_actionViewInstanceFolder_triggered();
void on_actionConfig_Folder_triggered();
void on_actionViewSelectedInstFolder_triggered();
void on_actionRefresh_triggered();
void on_actionViewCentralModsFolder_triggered();
void on_actionCheckUpdate_triggered();
void on_actionSettings_triggered();
void on_actionInstanceSettings_triggered();
void on_actionManageAccounts_triggered();
void on_actionReportBug_triggered();
void on_actionPatreon_triggered();
void on_actionMoreNews_triggered();
void newsButtonClicked();
void on_mainToolBar_visibilityChanged(bool);
void on_actionLaunchInstance_triggered();
void on_actionLaunchInstanceOffline_triggered();
void on_actionDeleteInstance_triggered();
void on_actionDeleteGroup_triggered();
void on_actionExportInstance_triggered();
void on_actionRenameInstance_triggered();
void on_actionEditInstance_triggered();
void on_actionEditInstNotes_triggered();
void on_actionScreenshots_triggered();
void taskEnd();
/**
* called when an icon is changed in the icon model.
*/
void iconUpdated(QString);
void showInstanceContextMenu(const QPoint &);
void updateToolsMenu();
void skinJobFinished();
void instanceActivated(QModelIndex);
void instanceChanged(const QModelIndex &current, const QModelIndex &previous);
void instanceDataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight);
void selectionBad();
void startTask(Task *task);
void updateAvailable(GoUpdate::Status status);
void updateNotAvailable();
void notificationsChanged();
void activeAccountChanged();
void changeActiveAccount();
void repopulateAccountsMenu();
void updateNewsLabel();
/*!
* Runs the DownloadTask and installs updates.
*/
void downloadUpdates(GoUpdate::Status status);
void on_instanceWindowClose();
private:
void setCatBackground(bool enabled);
void updateInstanceToolIcon(QString new_icon);
void setSelectedInstanceById(const QString &id);
void waitForMinecraftVersions();
InstancePtr instanceFromVersion(QString instName, QString instGroup, QString instIcon, BaseVersionPtr version);
InstancePtr instanceFromZipPack(QString instName, QString instGroup, QString instIcon, QUrl url);
void finalizeInstance(InstancePtr inst);
void launch(InstancePtr instance, bool online = true, BaseProfilerFactory *profiler = nullptr);
private:
std::unique_ptr<Ui> ui;
// these are managed by Qt's memory management model!
GroupView *view;
InstanceProxyModel *proxymodel;
LabeledToolButton *renameButton;
QToolButton *changeIconButton;
QToolButton *newsLabel;
QLabel *m_statusLeft;
ServerStatus *m_statusRight;
QMenu *accountMenu;
QToolButton *accountMenuButton;
QAction *manageAccountsAction;
unique_qobject_ptr<NetJob> skin_download_job;
unique_qobject_ptr<NewsChecker> m_newsChecker;
unique_qobject_ptr<NotificationChecker> m_notificationChecker;
unique_qobject_ptr<LaunchController> m_launchController;
InstancePtr m_selectedInstance;
QString m_currentInstIcon;
// managed by the application object
Task *m_versionLoadTask;
// map from instance ID to its window
QMap<QString, InstanceWindow *> m_instanceWindows;
};