sneedmc/launcher/net/Sink.h
flow 8c8eabf7ac
refactor: organize a little more the code in launcher/net/
This also reduces some code duplication by using some Task logic in
NetAction.
2022-05-12 18:11:49 -03:00

65 lines
1.5 KiB
C++

#pragma once
#include "net/NetAction.h"
#include "Validator.h"
namespace Net {
class Sink {
public:
Sink() = default;
virtual ~Sink(){};
public:
virtual Task::State init(QNetworkRequest& request) = 0;
virtual Task::State write(QByteArray& data) = 0;
virtual Task::State abort() = 0;
virtual Task::State finalize(QNetworkReply& reply) = 0;
virtual bool hasLocalData() = 0;
void addValidator(Validator* validator)
{
if (validator) {
validators.push_back(std::shared_ptr<Validator>(validator));
}
}
protected: /* methods */
bool finalizeAllValidators(QNetworkReply& reply)
{
for (auto& validator : validators) {
if (!validator->validate(reply))
return false;
}
return true;
}
bool failAllValidators()
{
bool success = true;
for (auto& validator : validators) {
success &= validator->abort();
}
return success;
}
bool initAllValidators(QNetworkRequest& request)
{
for (auto& validator : validators) {
if (!validator->init(request))
return false;
}
return true;
}
bool writeAllValidators(QByteArray& data)
{
for (auto& validator : validators) {
if (!validator->write(data))
return false;
}
return true;
}
protected: /* data */
std::vector<std::shared_ptr<Validator>> validators;
};
} // namespace Net