sneedmc/logic/tasks/Task.h
Petr Mrázek 0cb8ff40b2 Finish preliminary offline support
* ProgressProvider now has an abort() call
* Abort button support added to the progress dialog
* YggdrasilTask and MojangAccount adapted to support abort

YggdrasilTask will time out after 10 seconds of no network activity, or when the user pushes the Play Offline button.
In offline mode, all instance update tasks are skipped! This will need further work.
2013-12-08 17:34:45 +01:00

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QObject>
#include <QString>
#include "ProgressProvider.h"
class Task : public ProgressProvider
{
Q_OBJECT
public:
explicit Task(QObject *parent = 0);
virtual QString getStatus() const;
virtual void getProgress(qint64 &current, qint64 &total);
virtual bool isRunning() const;
/*!
* True if this task was successful.
* If the task failed or is still running, returns false.
*/
virtual bool successful() const;
/*!
* Returns the string that was passed to emitFailed as the error message when the task failed.
* If the task hasn't failed, returns an empty string.
*/
virtual QString failReason() const;
public
slots:
virtual void start();
virtual void abort() {};
protected:
virtual void executeTask() = 0;
virtual void emitSucceeded();
virtual void emitFailed(QString reason);
protected
slots:
void setStatus(const QString &status);
void setProgress(int progress);
protected:
QString m_status;
int m_progress = 0;
bool m_running = false;
bool m_succeeded = false;
QString m_failReason = "";
};