fcfb2cfc3d
For now this doesn't mean much, but it will help when we need data exclusive from the metadata, such as addon id and mod provider. Also removes the metadata when the mod is deleted, and make the Mod.h file a little more pleasing to look at :)
36 lines
984 B
C++
36 lines
984 B
C++
#include "ModFolderLoadTask.h"
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#include <QDebug>
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#include "modplatform/packwiz/Packwiz.h"
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ModFolderLoadTask::ModFolderLoadTask(QDir& mods_dir, QDir& index_dir) :
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m_mods_dir(mods_dir), m_index_dir(index_dir), m_result(new Result())
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{
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}
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void ModFolderLoadTask::run()
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{
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// Read metadata first
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m_index_dir.refresh();
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for(auto entry : m_index_dir.entryList()){
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// QDir::Filter::NoDotAndDotDot seems to exclude all files for some reason...
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if(entry == "." || entry == "..")
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continue;
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entry.chop(5); // Remove .toml at the end
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Mod mod(m_mods_dir, Packwiz::getIndexForMod(m_index_dir, entry));
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m_result->mods[mod.mmc_id()] = mod;
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}
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// Read JAR files that don't have metadata
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m_mods_dir.refresh();
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for (auto entry : m_mods_dir.entryInfoList())
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{
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Mod mod(entry);
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if(!m_result->mods.contains(mod.mmc_id()))
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m_result->mods[mod.mmc_id()] = mod;
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}
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emit succeeded();
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}
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