sneedmc/launcher/minecraft/mod/Mod.h
flow 40ccd1a469
fix: handling of incomplete mods
(i.e. mods without ModDetails that may have metadata)
2022-06-12 09:25:21 -03:00

123 lines
4.3 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QDateTime>
#include <QFileInfo>
#include <QList>
#include "ModDetails.h"
class Mod
{
public:
enum ModType
{
MOD_UNKNOWN, //!< Indicates an unspecified mod type.
MOD_ZIPFILE, //!< The mod is a zip file containing the mod's class files.
MOD_SINGLEFILE, //!< The mod is a single file (not a zip file).
MOD_FOLDER, //!< The mod is in a folder on the filesystem.
MOD_LITEMOD, //!< The mod is a litemod
};
Mod() = default;
Mod(const QFileInfo &file);
explicit Mod(const QDir& mods_dir, const Metadata::ModStruct& metadata);
auto fileinfo() const -> QFileInfo { return m_file; }
auto dateTimeChanged() const -> QDateTime { return m_changedDateTime; }
auto internal_id() const -> QString { return m_internal_id; }
auto type() const -> ModType { return m_type; }
auto enabled() const -> bool { return m_enabled; }
auto valid() const -> bool { return m_type != MOD_UNKNOWN; }
auto details() const -> const ModDetails&;
auto name() const -> QString;
auto version() const -> QString;
auto homeurl() const -> QString;
auto description() const -> QString;
auto authors() const -> QStringList;
auto status() const -> ModStatus;
auto metadata() -> std::shared_ptr<Metadata::ModStruct>;
auto metadata() const -> const std::shared_ptr<Metadata::ModStruct>;
void setStatus(ModStatus status);
void setMetadata(Metadata::ModStruct* metadata);
auto enable(bool value) -> bool;
// delete all the files of this mod
auto destroy(QDir& index_dir) -> bool;
// change the mod's filesystem path (used by mod lists for *MAGIC* purposes)
void repath(const QFileInfo &file);
auto shouldResolve() const -> bool { return !m_resolving && !m_resolved; }
auto isResolving() const -> bool { return m_resolving; }
auto resolutionTicket() const -> int { return m_resolutionTicket; }
void setResolving(bool resolving, int resolutionTicket) {
m_resolving = resolving;
m_resolutionTicket = resolutionTicket;
}
void finishResolvingWithDetails(std::shared_ptr<ModDetails> details);
protected:
QFileInfo m_file;
QDateTime m_changedDateTime;
QString m_internal_id;
/* Name as reported via the file name */
QString m_name;
ModType m_type = MOD_UNKNOWN;
/* If the mod has metadata, this will be filled in the constructor, and passed to
* the ModDetails when calling finishResolvingWithDetails */
std::shared_ptr<Metadata::ModStruct> m_temp_metadata;
/* Set the mod status while it doesn't have local details just yet */
ModStatus m_temp_status = ModStatus::NotInstalled;
std::shared_ptr<ModDetails> m_localDetails;
bool m_enabled = true;
bool m_resolving = false;
bool m_resolved = false;
int m_resolutionTicket = 0;
};